sam_the_iams Posted November 5, 2017 Posted November 5, 2017 i'm not sure if this had been requested, attempted, and reject in the past, but i'll ask again anyways. any way we have a quick way to see if one of our nichelings are close to death by old age? for aesthetic, roleplaying, and long-term play purposes? it could go something like at a certain age, the gray hairs start to pop up (not really noticable at first), then as they get older, their markings will turn full on silver, their muzzles will be surrounded by white hairs, and their eyes/gems will become cloudy (as old animals are known to do) (also speaking of age can we have it where we can view the number of generations? like, you know how certain mutations are unlocked by number of generations, or number of days survived? can we just have a set-up where we can see where we're at?)
Mistwalker Posted November 5, 2017 Posted November 5, 2017 I like the idea of visible age on the nichelings. It's a simple aesthetic change, yet it makes a lot of sense in the context of the game.
42solvesall Posted November 5, 2017 Posted November 5, 2017 Visible old age would help in breeding on-time. Perhaps there could be a special berry bush, which makes only the very old nichelings stay alive longer?
Redknight910 Posted November 7, 2017 Posted November 7, 2017 I really like the idea of the gems sort of fading as they get older, that would be a really cool feature not only for the easy identification, but also for the RP side of things.
Luna Posted November 11, 2017 Posted November 11, 2017 Yes! This would help so much! I always forget to check when a creature is going to die, and I always think I have more time with them...
Odinson Posted November 14, 2017 Posted November 14, 2017 It would be cool to have another stage or two at the end of a creature's life. Where they are unable to breed, loose stats, visibly age, and only recover one or two gems each day.
Stormytehcat Posted November 15, 2017 Posted November 15, 2017 I remember they used to have this in the demo. I wonder why they got rid of it?
ThatKat Posted November 22, 2017 Posted November 22, 2017 I quite like this idea! Adding aging to our Nichelings adds in that simple realism that makes it almost more realistic! Another thing that can be done is adding a new section in general for Nichelings. This could make them have blurry vision, which allows them to perhaps see something that isn't truly there, or just act as short sighted eyes. Another thing would be it adds a risk factor when breeding a Nicheling of old age, along with it being harder to conceive a child.
Deathpelt Posted November 23, 2017 Posted November 23, 2017 @ThatKat I have the Blurry vision idea in my post ^^ I really like the idea of letting older nicheling's eyes progress towards it though
missccan Posted November 24, 2017 Posted November 24, 2017 Agreed! Older nichelings would look nice with graying muzzles.
lady_acoma Posted November 25, 2017 Posted November 25, 2017 I quite like this idea! Adding aging to our Nichelings adds in that simple realism that makes it almost more realistic! Another thing that can be done is adding a new section in general for Nichelings. This could make them have blurry vision, which allows them to perhaps see something that isn't truly there, or just act as short sighted eyes. Another thing would be it adds a risk factor when breeding a Nicheling of old age, along with it being harder to conceive a child. I also like this idea and like ThatKat mentioned, it should be harder or perhaps impossible to conceive when the creature hits a certain age.
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