The weapon tech tree is awesome and I think the game could really benefit from more focus on melee as well. For example, we can have variants like on guns but on melee (cryogenic, kinetic, plasma, etc...) inflicting enemies with the effect upon impact. It would be cool to see damage upgrades and maybe something like knockback? so that when you hit enemies they can get pushed back. (This would also include TNT except for the knockback, but it would have some sort of explosion radius? or maybe different ways to detonate [Impact, timed, button]) Some new melee weapons would also be awesome to see, like maybe a spear (So like a spike but longer) I don't have many ideas for different melee weapons but I think the upgrades would definitely add a lot themselves.
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The weapon tech tree is awesome and I think the game could really benefit from more focus on melee as well. For example, we can have variants like on guns but on melee (cryogenic, kinetic, plasma, etc...) inflicting enemies with the effect upon impact. It would be cool to see damage upgrades and maybe something like knockback? so that when you hit enemies they can get pushed back. (This would also include TNT except for the knockback, but it would have some sort of explosion radius? or maybe different ways to detonate [Impact, timed, button]) Some new melee weapons would also be awesome to see, like maybe a spear (So like a spike but longer) I don't have many ideas for different melee weapons but I think the upgrades would definitely add a lot themselves.
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