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Secondary activation button for thrusters


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Posted

Hey,

So what im suggesting is second button to activate a thruster.

Why: well because right now my ship can do left and right turns, but if that feature would be added i could just slide to the left and right.

I tried to make it with logic parts but i failed, because front and back thrusters were too far away, (but i still think its possible)

Let me know what you think

pls.png

3 replies to this post

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  • 0
Posted

What I do is use Q and E for turning, and A/D for strafing.ย  I need four thruster groups to make it work; nose left, nose right, and tail left, tail right.

If Q OR A is pressed, activate nose left. (Pushing it to the left, not the thrusters on the left. :) )

If Q or D is pressed, activate tail right . . . etc.ย  You will need four groups of thrusters with different inputs, and four OR logic blocks to control them.

  • 0
Posted

You can use the tag system for this already.

e.g. on all of the starboard thrusters, add STRAFE_LEFT tag. Use an IF gate that sends STRAFE_LEFT when Q is pressed.

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