as it said it is a hot climate biome but it has a bit more vegetation like trees, bushes and grass; has rock formations, sand, clay and some grass tiles; visible cliffs and peaks (and in some occasions: canyons); has trees, cactus, both normal and bare berry bushes (the normal ones are mostly rare) as well a new berry bush native of this biome: spicy berry bush (will make creatures feel hot or burn (the risk of burning will only happen in a 50% of chance in the sandstorm event) when picked up, it can be only harvested without problems by creatures with one or more heat resistance genes); has insects to collect; of course also has rogue males (sometimes) and wanderers; and for the entity creatures has regular game ones which are blue birds (sometimes depending on the island), bearyenas, stagmoles and dodomingos and new creatures natives of this biome (some of these also live in the savannah) which are geckoleons (gecko + chameleon) as prey entities, lionyxes (lion + lynx) and balance coyote as predator entities and for hybrid gene entities would be: armagolin (armadillo + pangolin) and zebraroo (kangaroo + zebra) as prey entities and dingodille (dingo + crocodile) as predator entitiy; and new ancient genes that can be found by crackling solid clay blocks (most of them are dinosaur based) (so new regular, hybrid and ancient genes (yay!)).
the islands would be like:
-arid mesa (medium island)
-crimson peaks (medium island)
-sunlight lake (hard island)
-rocky gulch (hard island)
-dried bone canyon (killer island)
any ideas, sugguestions, art based on this as well something to correct if there's something wrong?
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giugirl
my sugguestion for a new hot climate biome: mesa
as it said it is a hot climate biome but it has a bit more vegetation like trees, bushes and grass; has rock formations, sand, clay and some grass tiles; visible cliffs and peaks (and in some occasions: canyons); has trees, cactus, both normal and bare berry bushes (the normal ones are mostly rare) as well a new berry bush native of this biome: spicy berry bush (will make creatures feel hot or burn (the risk of burning will only happen in a 50% of chance in the sandstorm event) when picked up, it can be only harvested without problems by creatures with one or more heat resistance genes); has insects to collect; of course also has rogue males (sometimes) and wanderers; and for the entity creatures has regular game ones which are blue birds (sometimes depending on the island), bearyenas, stagmoles and dodomingos and new creatures natives of this biome (some of these also live in the savannah) which are geckoleons (gecko + chameleon) as prey entities, lionyxes (lion + lynx) and balance coyote as predator entities and for hybrid gene entities would be: armagolin (armadillo + pangolin) and zebraroo (kangaroo + zebra) as prey entities and dingodille (dingo + crocodile) as predator entitiy; and new ancient genes that can be found by crackling solid clay blocks (most of them are dinosaur based) (so new regular, hybrid and ancient genes (yay!)).
the islands would be like:
-arid mesa (medium island)
-crimson peaks (medium island)
-sunlight lake (hard island)
-rocky gulch (hard island)
-dried bone canyon (killer island)
any ideas, sugguestions, art based on this as well something to correct if there's something wrong?
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