M1G0L4K3R Posted May 17, 2020 Posted May 17, 2020 (edited) I would suggest an upgrade for all the weapons that allows it to be modified further in which on what it points at. This could be really helpful for people who like automatic drones and people who like the programmer captain. Edited May 17, 2020 by M1G0L4K3R Typo
0 STM Posted May 17, 2020 Posted May 17, 2020 Auto turret like in 'weapon rotates and fires in the direction of the neares enemy'? Having the possibility to select 'neares enemy' on the weapons would be a nice and easy way to rotate in the probably right direction, but would that not make one of the main parts of the game kind of obsolete? I think this is already possible with the given options. i.e. make a gimbaled fixed weapon with an enemy detector attached to it.
0 Zixvir Posted May 19, 2020 Posted May 19, 2020 there is a better way, adding a gimbal part in game, that post talks about adding a multi use gimbal in game, rather than adding an only useful for weapons upgrade, still a good idea, just there's a better alternative. 1
0 Waity5 Posted October 13, 2020 Posted October 13, 2020 This idea isn't the best as it can already be done using a few more logic parts and adds a fun challange to making auto drones
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M1G0L4K3R
I would suggest an upgrade for all the weapons that allows it to be modified further in which on what it points at. This could be really helpful for people who like automatic drones and people who like the programmer captain.
Edited by M1G0L4K3RTypo
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