NumNutZ Posted May 27, 2020 Share Posted May 27, 2020 logic inputs and outputs 1 2 Link to comment Share on other sites More sharing options...
0 ababaBABABABABBA Posted May 28, 2020 Share Posted May 28, 2020 @NumNutZ you want a button to activate boosters but not one side if something happens? use an and gate with that not gate something happens in input 2 if thats not it then i dont understand 1 Link to comment Share on other sites More sharing options...
0 Philo Posted June 6, 2020 Share Posted June 6, 2020 @Grey Fox Please read the forum rules:5) Use of vulgarity, profanity, parts thereof (S***) and any similar technique to post vulgar or profane content; 1 1 Link to comment Share on other sites More sharing options...
0 DiamondCeption Posted June 7, 2020 Share Posted June 7, 2020 On 5/28/2020 at 10:57 AM, ababaBABABABABBA said: @NumNutZ you want a button to activate boosters but not one side if something happens? use an and gate with that not gate something happens in input 2 if thats not it then i dont understand I think that he wants the programming to be similar to that of scrap mechanic, where you click and drag "cables" in order to bind things together rather than setting a keybinding, but if this was the case, it would be unnecessary since tag bindings accomplish the same thing. Link to comment Share on other sites More sharing options...
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NumNutZ
logic inputs and outputs
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