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Fishyfishyfishy500

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Everything posted by Fishyfishyfishy500

  1. ok, sorry if this makes you mad, but I used the format for your skunkadillo coz it's good, but the artwork will explain it in full
  2. 🐍🦎Pythadillo lizard: Pythadillo lizard is a combination of a ball python and an armadillo lizard. They spawn from perchable trees in the savannah, swamp and jungle, like acacia trees and mangroves, as well as spiky grass in the swamp Movement: Pythadillo lizards move during the day and night, with 4 moves each, with them only moving for 5 days at a time, then settle in to a spot for another 5 days Habitat: Pythadillo lizards live in the savannah, swamp and jungle biomes Predators: Nichelings, Bluebirds(can't be grabbed in a burrow, a tree or in water) Bandit bird also apes are afraid of it Hunting: When you attack it, it curls up into a ball with high defense. Also if it sees you before you attack, it will curl up, which will increase it's defense. It can also bite your nichelings for 3 damage, and will not hesitate to attack nichelings that come within striking range for said 3 damage and a 30% possibility to inflict bleeding and they give 20 food when killed, it is not recommended to tag along a 1 or 2 gem nicheling due to its coiling ability, but it will prevent it from fighting back, however it will gain it's superb 7 defense and still retain its spikiness when coiled around prey, it can also violently swing its tail and spike nearby predators, causing bleed(this is aoe and has an extended range of 1 extra tile) Diet: They are strict carnivores and will eat almost any small animal, mostly bunnils, insects(like flies),stagmoles,baby bearyena and 1-2 gem nichelings(paralyzes then one shots them three turns after, regardless of defense) also even if their prey retreats into their burrow, they enter it, kill and eat the prey, then stay in the burrow for 5 days until more food comes by the burrow in a 6 hexagon radius, if not, they will leave and move elsewhere Statistics: 3 sight 4 smelling 1 hearing 3 attack 2 speed 3 swimming 5 stealth 2 scentless 2 spikyness 2 defense, 7 when curled up or coiling climbing(can climb and hide in trees and climb on top and over rocks/cliffs, meaning yes your babies aren't safe now) lifespan: 75 days reminder: this animal will also be invisible in a burrow or a tree, making it hard to pinpoint its location, it can also move through and hide in jungle foliage and the spiky grass in the swamp(without taking damage) the mechanics of this animal are similar to the skunkadillo made by Lilytuft Currently struggling to create art for this guy
  3. I got two derp snout babies called Meme lol
  4. they already do, well the tribe of adam does, but that would be awesome
  5. how about breaking the egg to get food with cracking?
  6. cool, like a debuff called weakened immune system that gives them a CHANCE to become sick
  7. cool! also maybe you can grab small creatures like crabbits and move them around, like you don't want the crbabits near your clams, grab it and put it somewhwere else, or transporting baby bearyena to your base
  8. I know, but the wings have claws on them, like the kickstarter photo and this is an example edit: edited and tweaked a few things
  9. Volcanic biome Island #1-This island would be a large black-ish smoking volcano jutting out of the ocean surrounded by a little Grassland and beach, along with a few tiny islands around it that have grassland biomes` Island #2-This island has several smaller volcanoes sepated by ocean and is comprised only of Volcanic biomes plants: Healing flower Roundleaf Umbrella plant (Protects against Large Predators, heat and Burning ash) Tarotato (Requires digging to harvest, 5 food per plant, regrows after 2 days) Palm trees(on the coast, higher spawn rate than on other islands) Terrain: Hot Ground(all the ground on the biome except the rocks and stuff) - Hurts your creatures if they have less than 2 heat resistance (New)Crater- found at the highest point, requires lava immunity to stay in, is the place that erupts Lava Flow - Must be evaded, hardens temporarily for every 2 days Tree Stump Rock Climbable Nest (a permanent nest on a leafless tree)- VERY RARE, Blue Chicks and Eggs Spawn here if there is a mother bluebird, your creatures can birth here, Climbable if the creature has claws or nimble fingers Genes: Scaly Tail + 1 defense + 2 heat resistance + lava immunity unlock Conditions: Eat from a Firey-ant nest 5 times Magmaproof Shell + 3 heat resistance + lava immunity + 2 defense unlock conditions: bring a Heat Bodied Creature and Armored bodied creature to an island with a Volcano Biome Bluebird Beak + 1 strength + 1 Piercing (ignores spikes on creatures and cacti, and ignores defense) + 2 insectivore (also given by Big nose(2), Platypus Beak (3), Beak(3) and Digging trunk(3), enables catching and consuming insects) + Battle Cry (Scares most NPCs away and boosts Allies attack by +2) unlock conditons: breed with a Tamed Bluebird Bluebird eyes + Distasteful appearance + 5 sight unlock conditions: Breed with a tamed Bluebird Bluebird Wings + 7 flight if genes are identical + 1 fire immunity(works like lava immunity, but only makes you resistant to fire) unlock conditions: Breed with a Tamed Bluebird Bluebird Talons +1 speed +1 Strength + piercing + tree climbing(works with no wings) + carry (grabs things crabbit sized and smaller) unlock conditions: Breed with a Tamed Bluebird NPCS Bearyena Rabbils Crabbits Rogue Males Insect Swarms Firey-ant nest (Fireshooting ants) Stats: 1 heat(without fire resistance) 3 eats per day, better results depend on insect catching ability, also found in the Savannah Coconut Lobsters (Coconut crab + lobster) Stats: 5 Defense 2 attack 2 cracking 1 movement 1 eyesight 2 swimming 1 fire ressistance Weakness: Being Picked up and dropped into the lava food given: 20 lifespan: 55 days Mother Bluebird (with Blue eyes) Stats: 9 flight 3 attack 2 piercing 3 movement 12 eyesight 3 stealth 1 fire ressistance 2 insect catching Found: On a climbable nest Weakness: She lands and sleeps after moving 5 times lifespan: 75 days after detection Fire Darters (Nicheling Sized Orange Iguana like-lizards with Yellow eyes) Stats: 5 speed 5 eyesight 5 smelling 3 hearing 1 attack 2 insect catching 2 lava protection 2 climbing 3 stealth Grabbing Special: after coming out of lava, Needs to be attacked by a creature with 7+ attack to break stone on back Weakness: Piercing and being Grabbed Eggs Requires 1 Cracking to eat gives 5 food per egg Young Bluebird (A Bluebird Chick) 1 fire ressistance When Mother is killed, it can be tamed for 5 food and sits in the nest until it is 20 days old Food given if killed: 10 Warning: Can be killed by Coconut Lobsters and Fire Darters Playables: Loyal Bluebird Stats: 9 Flight, 3 attack, 2 insectivore, piercing, Pickup, Battle Cry, Distasteful Appearance, 12 Eyesight, 1 fire resistance Special: Lands after 5 Moves Events: Heat Wave Flooding: Occurs once every 20 days and lasts for 3 days, raises Water level and amphibious/aquatic NPC spawn Rate Volcanic Eruption: Occurs once every 50 days, Increases Lava flow, heat and amount along with heat level and lowering plant growth Volcanic ash: Occurs after Volcanic eruption, lasts 5 days Causes Burning ash to fall from he sky, burns creatures and NPCs that do not have fire/lava resistance, unless they are in water or under a Roundleaf Umbrella Plant Extra animal: Magmaworm -The magmaworm is a large grub-like animal that lives on volcanic islands gets oneshot by creatures with cracking(some have a rocky shell), takes 5 shots from a 5 attack creature, if it doesn't, it gets oneshot by everything, needs insect catching and fire/lava resistance to eat 4 camoflouge in lava, 1 on volcanic rock, 0 on others 1 speed fire immunity lava immunity 1 attack(fights back) 1 stealth 1 scentless 5 smelling 1 sight 2 hearing 4 digging eats tarotatos(favorite), roots and other fruits and nuts gives 5 food when eaten predators: birds, coconut lobsters, badgerbats, carnivorous roots and fire darters found: on islands with volcanoes, near lava, underground cavern in volcanoes which also contain lava -> 10 days after 10 days, it turns into a fire beetle(needs fire/lava resistance and insect catching to eat) speed: 3 flight: 4 lava and fire immunity 2 attack 3 sight 3 hearing 3 smelling distasteful scent caustic spray(like a bombardier beetle, activates when threatened and has detected threat, does 10 damage to non fire/lava resistance anmals, does 5 to those with it) diet: giant earthworms, roots of all kinds, Firey ants(eats 3 insects at once) predators: the same as before All taken from the niche wiki
  10. Fascinating, how would the burrowing owlparrots do on this island? they ferociously defend themselves from predators and tear them to shreds
  11. good, or a worm or berry shaped tail to attract animals that eat those things
  12. distasteful appearance? because it flares up when a predator is close and it like a cockatoo crest
  13. Nichelings should, now that they have wings, be able to have Feathers and now that they have scorpion tails, other arthropod appendages should be able to get in Let me start with this Avian Genes Feathered Body +1 flying with wings +2 cold resistance +2 heat resistance -2 stealth Feather crest(in horn slot) +1 attractiveness +distasteful appearance Clawed wings +1 digging +3 flight if genes are identical Feathered tail(like archeopteryx) +1 flight with wings (maybe the easy movement idea with 25% dodge chance) Bird talons +2 seize(additional damage when swooping) +1 speed + 2 fishing +pickup(can pick up creatures the size of crabbits and smaller and drop them later) (there is another talon suggestion, look in the comments) (just paying attention to the one there) Arthropod genes Pincer paw +1 attack +1 defense(per pair) +1 cracking chitinous legs(like a crab, hind legs) +1 defense +1 speed +1 swimming Ant queen gaster(tail, only active in females) +4 fertility -2 movement -1 flight -2 swimming +effective nest building(nests cost 5 material for that creature, can also nest for free in torn earth and stagmole burrows) others Cool body -2 cold resistance +4 heat resistance +2 cooling effect(to counteract warmed up) Dextrous feet +1 collecting +1 speed +1 swimming unlock conditions: spend time in jungle(10 days) Hood(like a cobra, with no fangs though, horn slot) + distasteful appearance + hypnosis(hypnotizes small creatures like fish and bunnils to not run away and leechs and insect swarms to stay away, makes larger creatures attacks do 2 less damage) unlock conditions: spend time in savannah(25 days)
  14. GREAT! I will suggest tomorrow, I hope my owlparrots can get in :3, also ARMADILLO, should be able to dig edit: I meant dig to eat roots
  15. good tail, is it detachable or provide anything else?
  16. Hey, I'm fishy from the Niche wiki, and I see that this is a great idea, how about I pitch in, Maybe there can be a berry snout gene that allows a nicheling to use it's snout like a lure to attract berry-eating animals, it would not subtract from camouflage and enable easy capture of rabbils, or there can be an ability to lay down food on pits and wait for food to walk by
  17. Would it be okay if I did a few sketches, then? ^^ Yes of course pls.
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