Leaving a mission right after fulfilling the objective, is a cheap trick everyone uses. Let’s say your underground and you just killed the hammerhead, and then you immediately leave before the lava starts rising. How about having to be above ground to leave. This would stop people from rushing in and destroying evreything then returning to the nimbatus under ground. This would add tension and make people act more carefully. Or it could backfire and just be really annoying, and inconvenient. Or instead we could add this to a seperate hard mode.
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Alpino_WILL_STEAL_ oats!
Leaving a mission right after fulfilling the objective, is a cheap trick everyone uses. Let’s say your underground and you just killed the hammerhead, and then you immediately leave before the lava starts rising. How about having to be above ground to leave. This would stop people from rushing in and destroying evreything then returning to the nimbatus under ground. This would add tension and make people act more carefully. Or it could backfire and just be really annoying, and inconvenient. Or instead we could add this to a seperate hard mode.
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