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Globetrotter Achievement Help


Stormree

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So I've attempted the Globetrotter achievement twice, and what I thought was my last island failed to trigger both times.  My save was partway through during the achievement fix patch so that may have played a part, but I'm also a little confused about how I can unlock it.  I really don't want to go through the effort and fail AGAIN, you know - it's a very long-term endeavor.  So, I had some questions to help me make sure I'm at least playing it right.

1. Is there any way to tell for sure what island I'm on?  A few look pretty much identical to each other.

2. Do islands you reach from the Whale Island port count?

3. What about islands I don't find until after I reach Home Island?

4. Is my progress reset/destroyed if I go extinct?  I've had some very unlucky generations where all babies are one gender and I can't find wanderers in the gender I need.  Or times when I'm beset by an entire pack of predators and/or hazards.

Any other tips/advice would be greatly appreciated. <3

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Oof. I haven't went extinct in story mode. (Unless you count some really weird challenges.) What I'd want to know is whether all saves add together or not. When I got it, I was in the middle of leaving for the next jungle island. No warning. That achievement was bugged for me the other way around, but that tribe hadn't explored much. 

There's a guide for the islands. If you want to write them down quickly, check the sandbox starting menu. 

Whale Island didn't exist back in the days, either....

Islands after Home Island have to count, as that's your only way to unlock Deadly Hills.

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What doesn't seem to count is the island you start on. E.g. starting with home immunity on home island = no achievement. Starting on crossing and jumping there = yes, unless bugged. Whale Island likely counts as a normal port by my guess, as you get poison fangs as a reward by traveling to Sleepy Reeds. That's not a sure fire way to determine the answer, but it hints a little at general game mechanics. 

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There's also island types. The ones you can't tell apart by the eye have different things spawn on them and different difficulty level ports to the left and right.  (Left = easier, right = same rating, north = harder. Easy, medium, hard, killer islands all have different port combos. So you don't need to know them by heart, one is enough to tell what you're on.) Slightly different size/amount of water, though. You can find a complete list on the wiki.

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If you're scared about advancing in story mode, don't be afraid of sickness. If you need one female, start breeding early or keep at least two f/m around, always. If your couple has 5 males, start breeding anyone else, even if they're incompatible. Try not to get down to a one male/one female breeding couple. Take spares with you. They're also fodder in case of attack. 

-- don't split camp unless you're sure you can take out at least one predator per day. Optimally two.

If your only heir isn't compatible, it doesn't matter as long as the other immunities are still in the tribe. She/He's going to have some sick babies, but the genes will pass on well enough. Sickness is rarely an issue. Just keep your nichelings seperated over night. 

There's gene issues, too. What doesn't look good isn't always awful. Derp snout wards off most predators if they aren't hungry. Not bad looking but quite useless unless you're specialised as hell:

Short snout

Velvet paw

Bird beak

Platypus beak

Big Body/Spiky Body + no running legs. 

Toxic Body (waste of strenght and speed. Good if you have no other options, sucks otherwise)

The simplest build is lean body + bearyena claw + horns of some sort + running leg/nimble fingers. Scorpion tail + saber fangs/big nose. Get big ears if you can. You're fast, nothing can sneak up on you and most predators are fodder when you end up with the accidental double bearyena claw. Don't be afraid of experimenting or doing challenges in sandbox mode, though. I learned the most from that.

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If you restart, look for the optimal Eve. She has:

-Claw 

-Scorpion tail recessive or active

-Big nose, purrsnout is also fine. If she and Adam both suck at smelling, you'll need to be experienced in finding berry bushes blind. 

-Medium or big body. Spiky body isn't bad to start with. Lean body gives you a head start, but also two weak generations. 

-No frog legs. If she has, get them out as first priority. 

You want nichelings with 2-3 strenght to start with. Get the issues out -- move. Get horns in -- move. Try not to lose your immunities on the archipelago, you're good. The only danger after that is the jungle. You'll only ever need wanderers for target genes.

If you're out of food, get a scout and make sure they're blind. Blind wanderers can be very useful when you're expanding, too, provided their smelling is 4-5. On hard hot islands, you'll need a bush finder more than anything. Don't expand too much and you'll never go extinct. (Do not keep blind lines or add it to your breeding pair. Two mate-less aunts/uncles can just produce a single scout per mutation as needed.)

Easy cold islands are just an optimization and number game. Avoid staying in hard cold islands, even if you have to move there. ("Hard" = no grass/berry bushes). Get derp snout in the deadly Hills at first, if you stay. Do not stay in the larger jungle. Keep fodder to distract the apes, breed near the port. As in, nest right next to it. Put you babies on it. There's no avoiding breeding there on Adam's Quest after running through the jungle. 

Stick with that and not much can go wrong. 

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Note three... Adam's Quest can go two ways.

Starting -- easy grass -- medium grass -- archipelago -- swamp -- (?)

Normal path -- your next island is a jungle port (or you get one soon after). Go to the northern harder jungle, clear the vines -- sleepy reeds -- summer mountains -- "hard" cold island -- crossing -- home island.

If (?) is the Oasis, you can have Whale Island reset your path to the correct island in order... or travel directly to Crossing. I'm not sure if you were on the original path, but it might screw with your game or at add more islands yet to visit to your list.

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8 hours ago, OnlySlightlyEldritchFawn said:

If you restart, look for the optimal Eve. She has:

-Claw or wing, depending on your build choice.

Eve can't have wings anymore

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just be me, who got the glitch were I instantly got the globetrotter and home island achievement when I first played the release version

its that easy bro

 

 

(seriously though, achievements in this game are so glitched and bad I would just recommend setting your own goals to achieve)

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Thanks, everyone.  I hope my next attempt goes through okay and I finally get it.  This is the last achievement I need, so it's extra frustrating. XD

I do okay on food in the later parts of the game.  I get to the archipelago and spend generations just gathering, trying to get about 1000-1600 food and 100-200 nesting material.  Through the rest of the game, I'll gather when I can, but this way I have a good buffer for the harder islands and can just skirt the shoreline to rush to somewhere a bit more plentiful when I need to...or, like in the winter island where you're stuck (right before Home), just hunker down in a group around a nest or two and wait things out.

As for my preferred build, I go for nimble fingers as soon as I can, and cracker jaws and some kind of horn.  Fishing tails are nice too but lowish priority.  Once I've got my food store where I want it, I try to trade the nimble fingers for wings to help me breeze through the islands faster (and I have a system on islands with trees that works very well for me but depends heavily on that cracker jaw).  I love the look of the bearyena stuff but they move so slowly.

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6 hours ago, FAWN QUEEN !!! said:

just be me, who got the glitch were I instantly got the globetrotter and home island achievement when I first played the release version

its that easy bro

 

 

(seriously though, achievements in this game are so glitched and bad I would just recommend setting your own goals to achieve)

That happened to me too. There's a console command that resets your achievements, and I sued it, so now I have to work for it. But I don't want to so I'm stuck with 12 of 31 achievements. lol

anyways, if it is a glitch, @Birthday Fawn (Philo) or @Micha might be able to help :)

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18 hours ago, The Fawnth Doctor said:

That happened to me too. There's a console command that resets your achievements, and I sued it, so now I have to work for it. But I don't want to so I'm stuck with 12 of 31 achievements. lol

anyways, if it is a glitch, @Birthday Fawn (Philo) or @Micha might be able to help :)

pfft I was just like "bro. FREE ACHIEVEMENTS LETS GO"

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Guest SilverTheNicheling
On 12/4/2019 at 1:11 AM, OnlySlightlyEldritchFawn said:

Islands after Home Island have to count, as that's your only way to unlock Deadly Hills.

Sounds like a load of crap to me.

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Guest SilverTheNicheling
On 12/6/2019 at 4:59 AM, Reindeerfawn said:

In what way?

(In context, unlock deadly hills in story mode, not sandbox)

Exploring more islands to unlock Deadly hills just feels like even more of a chore to me than trying to explore every island type to get the bugged globetrotter achievement..

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2 hours ago, SilverTheNicheling said:

Exploring more islands to unlock Deadly hills just feels like even more of a chore to me than trying to explore every island type to get the bugged globetrotter achievement..

Adam's Quest can be a chore, but it is your reward for getting closer to home. I guess you can just leave for them from Crossing, as they're interconnected anyhow. But it's more work only if you'd speedrun for the achievement otherwise...

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