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Dinocanid

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Everything posted by Dinocanid

  1. I see what you mean, but the armored body and big body are built for defense, while the tricky tail is just a decoy with no added strengths. In the snake example the snake still took damage, it just wasn't a fatal bite to the head, and the tail wasn't any tougher than the rest of it. If we go by that example, then maybe it should be +1 defense or something instead of no damage at all that turn.
  2. Nice idea! I think they should function like they do in real life though, to look scary and ward off those that would potentially eat them. Rather than attracting predators to fight the tail (not attract per say, but you know what I mean), which is counter-productive, it would scare them maybe once a day only? Not having them take damage doesn't make much sense, since they're still being attacked lol.
  3. I think all bird parts are prehistoric. I broke an ice block once and found a double-winged nicheling with a bird beak.
  4. I agree it should be kept in. I actually thought it wasn't a bug since Eve can have random genes.
  5. I don't know, wild animals are pretty well equipped for moving around while pregnant, otherwise they're a walking buffet for those months. (humans are just special, lol) While not similar to nichelings, lionesses are capable of getting kicked and tossed by a zebra while hunting with no damage to the baby. I think wolves retain their mobility too. Just a small speed reduction would be fine (like -1), but nothing too crazy. But I think that would lead to situations where a nicheling is completely immobilized if they happen to only have 1 speed.
  6. I'm kind of in the same boat as @TamTroll . However, I do want more hybrids than just the bearyena, I always have. I'd be happy with orcolf and ramfox hybrids, since it even says on the wiki that ramfoxes could be distant relatives of nichelings (whether or not this is true I don't know). The other animals make less sense as hybrids though, but as predators they would be good.
  7. Upvoted! I think better smelling makes more sense than swimming, since snakes have excellent smell (it mostly from their tongues but....) Heat resistance instead of cold makes more sense too, since birds amphibians, and reptiles don't do well in the cold at all, except mostly birds of brey.
  8. Ah, okay. I know they can be taken back, but I was thinking of looser rules for getting back the baby, like simply approaching it (I mean, surely they would choose their parents over an ugly, derp-snouted hag right?). I was thinking that lonely ladies could become aggressive once the steals a baby to balance the "reclaim by approach", since I think she would be determined to keep it. Lonely ladies not mating with spiky bodied males is good, but you would then need to watch both your males and females. My main concern would be the domino affect this causes: LL mates with one of your males Either steals a nest or an unclaimed one to have the baby The baby grows up to be either another RM or LL That's one more rogue to watch out for (or more, since I assume there's more than one lonely lady on the island) Rinse and repeat for an isle o' rogues I personally wouldn't want to deal with it, but maybe they could only appear on killer islands (or hard and above?). I think rogue males only appear on medium islands and above, or at least that's what I've noticed. I feel like being bombarded with lonely ladies and rogue males the moment you leave your grassy starter island might be a bit much and frustrating.
  9. They are adorable, lol. I think they should be found on cold islands, since orcas live in those (wolves too).
  10. Nice idea! But....uh....it seems extremely invasive lol. I can find myself getting annoyed super quickly with them when they start stealing my nests and babies, especially if they're as common as rogue males are. (Aww man, then the island would begin to be overun with rouges if unchecked wouldn't it?) What would make a baby unattended? As in an adult isn't in the adjacent tile? You should be able to get your baby back immediately after she steals it away, since I find it weird that the babies would be A-OK with leaving their tribe forever to be raised by a complete stranger Maybe if an adult is around the baby it can't be stolen, regardless if a lonely lady approaches them, that seems like the most fair route. I mean, stranger danger man.
  11. Yeah, I agree since then there would be a gene that protects you from it.
  12. @Skysplash8 This happened about yesterday, so I haven't made it past the archipelago yet, lol.
  13. So my story mode nichelings sort of had a miracle moment. I made it to whale island and the tribe was making their way towards the north port, stopping a few times to nest and make sure the younger nichelings migrate, until we got utterly wrecked. Some of the babies were coming out sick, which wasn't too bad so I moved the others away and kicked them out. But then bearyenas attacked and quite a few of the nichelings had double digging paws (something I was trying to get rid of) and fail to carry the horn gene the rest had...which means they had no attack to defend themselves with and proceeded to die. Then we got hit with starvation because of low food. TLDR; I ended up with only 2 male nichelings, both of which were pretty old and only one carrying home immunity. So I slowed down and tried to stabilize the tribe by moving to the oak tree and collecting nuts to store up food. Then I was able to invite a young male nicheling with one wing and cracker jaw and a female nicheling with platypus beak. I managed to breed in more babies carrying the home immunity gene, which I'm desperately trying to keep for the home island (I lose it, I restart, bottom line). Unfortunately in the process I ended up with a tribe of water nichelings, losing the precious poison-fanged home island look I wanted. They all carried the gene recessively however, so by the time I reached the archipelago I once again had poison-fanged nichelings with the home immunity gene (although they all have waterbody, which is fine i guess). I even managed to breed in some horns. I hope I don't have to run into anymore scares like that again, but somethings tells me I will lol. I just want to reach the home island with the immunity gene so my tribe isn't an outsider when they get there. I know I'll have huge issues with the snow islands though, I tried in sandbox and as soon as the snow piles up we starve and get ambushed by predators :\
  14. I think a new tree would be better. They already added palm and new jungle trees, from a developer standpoint it should be no problem. (I'm more familiar with UE4 than unity, but from my understanding the trees are functionally the same with a different skin, I could be wrong) Birch trees dropping apples seems odd to me, since they don't IRL. If they do make birch trees drop apples, then people will suggest apple trees anyway because birch trees don't bear fruit.
  15. Coconuts fall regardless if you collect them or not. Stunning only lasts a day, but it lasts another if they get hit again. Making them shake-only would help, since then it's an accepted risk of getting hit unless you have wings. (so if you want coconuts, you know you're probably be stunned. Winged nichelings can already shake the trees unharmed)
  16. Yeah, I don't want it too easy, but I find it harder to unlock than ancient genes. Winged nichelings could be made even more rare to balance out my idea (since they are everywhere on whale island), or maybe make it breed-only instead of invite-only. Then you need to not only invite a nicheling, but successfully pass on the gene.
  17. Yeah, maybe it can just be 50 for the swimming tail. Swim 100 times and go to the oasis is a good requirement, and still doable without being too crazy. The megaloceros horns, for example, are the strongest horns in the game and can only be obtained from ice blocks. Difficult, but still doable.
  18. I addressed that I think it's weird too, that's why I suggested this:
  19. I feel like rain should be the most common in the summer and not fall. I guess it depends on where you're from, but I'm used to having tons and tons of thunderstorms in the summer, while it might drizzle a bit in the fall with the very rare chance of snow towards late fall. (I live in the US)
  20. Perhaps the stats could be the same, just switch the requirements (IE: the fin tail needs you to go to the oasis and the swimming tail just needs swimming) I personally don't see anything wrong with having 2 tails for swimming. The fin tail would just be a better, harder to obtain upgrade. Kind of like how we have ram horns, antlers, and megaloceros (sp?) horns.
  21. I think they should give +2 strength and +1 fishing (in addition to the required +1 speed). It shouldn't give any bonus to swimming since it seems like the hindlegs we seem to be referring to are those from birds of prey (a.k.a talons). For a swimming creature like a duck then the webbed feet already available should do fine. Birds like eagles, hawks, and owls are capable of snatching up fish and small animals, so a bonus for those two should be enough. For a fast bird leg, I feel like that's something different in this case. There are non-flying birds that are very, very speedy and have no problems moving without their wings (like ostriches). There are also birds that are fast on land but only occasionally fly (like roadrunners...or chickens). That's a completely different, and longer, leg though -- not the talons found on birds of prey. A leg like that would be cool though Maybe we could get 2 bird legs, one type for land birds and another for flying birds.
  22. I had the same issue a little while back. It's not bugged, just vague. You need to go to specific islands to unlock the genes, for poison fangs it's the swamp.
  23. Thanks for the reply @Philo ! I figured that was the reason. In that case you not only need to be lucky enough to find a winged nicheling, but one with two wings (or two nichelings with wings in opposite paws) I think inviting them to unlock would be better (in my opinion) since winged nichelings are still rare, especially if you don't break an ice block or go to whale island. You just wouldn't need to go through the process of finding one that can fly with the potential of it dying before you can unlock the wings.
  24. Does anyone else think it's strange that you need to fly to unlock wings? I've only come across one-winged nichelings in my story-mode game, and the gene always seems to breed out instead of in (let alone doubling into both slots...). I think inviting a nicheling with wings should be enough to unlock it, or at least successfully breed a nicheling with at least one wing. The other genes don't do this, but it's mostly since the other genes have actions that can be completed by an inept nicheling. (IE: they might not be able to fish, but the fishing tail will still unlock if you try enough)
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