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Basil

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Everything posted by Basil

  1. AGREEING WITH GOGGLES HERE IM ACTUALLY SCARED HELP ME
  2. As far as I'm aware, if you don't use console commands, once all of Adam's family dies, no more wanderers spawn on the island I had a tribe that I started on Adam's island going 200 days strong with not a single wanderer since Adam's tribe. The only wanderers were ones that I released Now you can get wanderers by calling on stumps, but that's not exactly the same thing as finding a wanderer that randomly spawned
  3. oh my god This is getting sO iNTenSe AlreADy I love this! Can't wait to see more! waits for goggles to comment on the fact of Bearnice being horny or something
  4. When is this competition gonna end? Cause if I'm lucky... I'll be able to get a new computer soon and I can join
  5. Yea I think the picture was edited to look like that, either that it was an actual feature in the game when a creature would have leeches on them and they'd look sad that would be so amazing omg
  6. Pretty self explanatory by the title. Basically in the older versions you were able to have more than one leech on your creature at a time and they were more visible. Currently, if multiple leeches attach themselves to your creature, you only get one piece of food. Sometimes I've at least 4 leeches latch on to one creature. That would equal four pieces of food, right? Nah, just one. It would be nice if they all equaled one piece of food each. Also they currently are just barely visible near the neck of your Nicheling and it would be nice to see the leech so that you could know which creature has it on them and not just rely on the notification system. Especially if you have a creature that became leeched in a group of creatures... takes quite a while to search out that lil bugger.
  7. In the really early versions of Niche, there was once a time that you could get up to 4 gems on your creatures. Now I think I understand why this wasn't implemented on the future releases of Niche since there is only four current stages of growth for the Nichelings; newborn (zero gems), baby (one gem), teenager (two gems), and adult (three gems). Perhaps maybe there can be like... a young adult stage that gives you three gems. Then you can reach full adult and have access to four gems.
  8. Time to make some more suggestions ;))
  9. This used to be in the earlier versions of Niche. Basically when your creature aged the fur would start to darken, not very noticeably at first but over time you could see a change in the fur color. Perhaps if the fur color changing isn't liked you could have an option to turn it off in settings. Also, it also doesn't have to be fur color changing, it could be like your creature slowly changes posture over time or the fur gets messy as they age. Just a little thought that popped up in my mind, thought it would be cool to see in the game again ^^
  10. That would make a good separate suggestion
  11. Honestly this is so smart we need this
  12. pterodactyl screeching noises
  13. That makes sense Cause tbh I was like "how is everyone still alive im so confused" Also did the kit that Amberpelt throw in the ocean survive possibly for story purposes? ;))
  14. Is someone gonna eventually find out that Amberpelt is a murderer
  15. Oh my gosh! It looks so cute nowwww yesss I need to make an animated profile pic now... def not gonna try to animate the one I have currently though LOL
  16. Welcome to the forums, a similar suggestion has already been mentioned here. Nice to see another view on this though! By the way, it's spelled "bearyena" just for future reference ^^
  17. So I've kinda been thinking about this for a while now but what if there was like... tiny movements with your creatures when you do an action? Like not full on walking animations or digging animations or attacking animations since the models for the creatures aren't really meant to move much... but like... tiny movements? Lemme just explain So basically, say you move your mouse around really fast, the ears could wiggle a little bit. If you had big ears they would wiggle a lot, medium ears wiggle a little, and round ears wiggle barely at all. Or some snouts could do the same, like the digging trunk. If you move your mouse across the screen fast enough the trunk would wiggle. Maybe with big nose too. Maybe when you move a creature around the tail would kinda wiggle too. Also when the creatures are sitting still the tail could like, swish around or wag or something. The fur could also move around when you move a creature. I know there's suggestions similar to this one but I wanted to talk about smaller movements and not full on animations that Nichelings could have That's all for now :))
  18. oh my god oh my god you're BRILLIANT THIS IS JUST I CANT breaTHE i need a minute
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