Special Parts of the drone, such as large batteries or small solar panels.
Consumables, such as energy crystals, or fuel.
Upgrades with limits for a weapon.
Features:
All drone parts cost per unit added to the drone.
In order to avoid ten weapons of mass destruction added to a drone, weapons could be purchased in weapon editor instead of simply be created and added to the drone.
Extra slots could be purchased per weapon. For every slot will be a dramatic increase of its price.
Each weapon upgrade sould have cons and pros. For example, Attack Speed Increase should decrease accuracy and increase energy consumption while its counterpart would do the opposite. This will allow the creation of High Powered Cannons and such builds.
Customize the efficiency of an upgrade by adjusting the bars that show the stats of the weapon. For example, Attack Speed Increase upgrade, should cost an amount of energy per percentage, while Attack Speed Upgrade 2 or 3 are more energy efficient, yet more expensive, so that the user can make his own upgrade. The cost of the upgrade will depend on how powerful the upgrade is. There could be limits of course and the analogy of the amount money and energy the upgrade costs compared to its effectiveness should be unforgiving for high amounts. No easily made super weapons. Plus the finite weapons feature means even if you manage to make an OP turret you will be able to add it once and will have to make more to increase their number. Finally this will help in the resource consumption because at some point very soon one can research all researches and have no need for resources after that.
Fast Charge Battery should have more e/s recovery rate. The name says it, cant have the same energy recovery as the large battery and be called "fast recharge battery".
Magnets can be toggled instead of continuous pressing of the activation button.
Chest can have other resources combined or not.
More drone parts have upgrades. For example, Batteries can have an extra recharge or capacity upgrade, Fuel tanks, thrusters, etc.
Upgrade: Increase Energy Consumption (+Overall Stats)
Part: High Capacity Battery (Four Blocks, No recharge)
Part: Storage Unit (Small: Two Blocks, Large: Four Blocks) that can carry consumables, if implemented. Each block can be used seperatedly with respective custom shortcut key.
Post
GrigorisN
Enemies drop:
Features:
Drone Parts and Upgrades
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