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Lilytuft

NicheMobileTester
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Everything posted by Lilytuft

  1. There's already a cheat system, tough it's buggy. Just press F1. Before using the cheat system, I'd suggest copy-pasting all your savefiles into a safe location
  2. I asked my sister and she said no. But maybe the ice would still crack a bit and turn weaker? The nicheling would be fast enough to avoid the fall. The nicheling would fall. It would kinda be slowing down, because it would have reached the spot where it's "supposed" to be. You can if the ice can support your nicheling's weight. The nest is made out of grass so it's pretty light. Babies wouldn't weight that much, I'll edit the main post explaining it a little better. Depends on the weight. I'd imagine that a ramfox can walk on ice, but a bearyena or a balance bear would fall through.
  3. I know very well that I'm supposed to post each idea separately, but these two ideas are strongly linked to each other and lemmuings wouldn't work without ice. The ice idea is from my sister Stagmole. Ice: Ice only appears in mountain biomes. There are four weakness levels of ice. Normal ice doesn't have any cracks on it. Weak ice has one crack on it. Weaker ice has two or three cracks on it. The weakest ice is covered on cracks. If temperature is below 0, sea water freezes. At -1 it will be weak, but if temperature goes below that, it turns into normal ice. Some random spots have ice of different weakness levels. You can nest on ice. At the edges of the island (where you can't even swim) the ice will be weakest. If temperature gets above -1, ice will melt. Weight: Weight would be a new attribute. Different ice levels can carry nichelings of different weights. Here are genes that effect weight: Big body: +2 weight Lean body: -1 weight Armored body: +1 weight Bearyena claw: +1 weight Mammut foot: +2 weight Bearyena hindlegs: +1 weight Creature's weight also depends on their age. One gem nichelings are weightless and two gem nichelings have -3 weight. Here is a list of max weights an ice tile can carry: Normal ice: 4 Weak ice: 3 Weaker ice: 1 Weakest ice: none (any nicheling will fall through even with -1 weight) Interactions: Creatures can walk on ice if it carries their weight. Nichelings will always slide one tile further than were you moved them. If the ice can't carry them, they fall through it. You need to move a nicheling to the tile next to them and pull them up. You need at least two strength to pull a nicheling out of the hole. Pulling a spiky bodied animal will hurt the helping nicheling. If the fallen nicheling spends a night in the hole, it gets the frozen status effect. They will of course also drown. Creatures with hammer tail can break the ice (for fishing purposes or to save a nicheling who's trapped under ice). Lemmuing is a combination of a lemming and a penguing. They spawn on ice and they live in big packs like arctic ramfoxes. Movement: Lemmguins move during day. They try to stay with their pack. On ice they slide on their bellies like penguins. Sometimes they dive in ice holes. When ice starts to melt, they travel to the opposite side of the island on land. Habitat: Lemmguins live in snowy mountain biomes. Hunthing: When attacked, the whole lemmuing pack will escape in different directions. If they're on ice, they will head towards ice holes. One lemmguin drops 5 food. Lifespan: A lemmguin lives for 10 days. Apetite: On ice they eat fish and on land they eat clover. Abilities: 1 speed (on land) 3 sliding (on ice) 2 swimming 2 fishing 2 eyesight 3 hearing 2 smelling 3 cold resistance 1 heat radiation 1 scentless 0 weight Spore pictures provided to you by @orinz
  4. I was my biggest tribe. Usually I try to stay below 30. Sometimes it gets over 40 and that's when the trouble begins...
  5. 200!? My biggest tribe was 90
  6. I think that instead of enemy damage the stegosaur body should give 1+ defence
  7. I think that by "turns" they mean days
  8. It's not about being OP. It's about realism. What kind of animals would build thorns in real life? Also real thorns have roots so you couldn't move them.
  9. That's how it's supposed to work
  10. You could attack them without it, but you would get poisoned
  11. πŸ€”That's the weirdest glitch I've ever seen!
  12. This sounds hard to do, but hey Sims has similiar things (or used to have) and Minecraft is a whole game about building terrain, so why couldn't this be in niche too!
  13. I hope not. Maybe just mark all the selected features as "Is implemented"
  14. Just let the birds do it. Or bearyenas. Or any other predator. Or make them pick poison berries. Or cactus berries. Or just drown them.
  15. Whaaaaat? I was like "This snow port is too big to be a snow port" I guess it kinda has a different shade of blue... πŸ€”
  16. Today I saw this beautiful member of Adam's tribe. Her Name is Mera and I wish I could invite her to my tribe and have babies with her!
  17. When I saw this huge snow port, I was suspecting it could be a whale island, so I took a screenshot. We went there and it was a whale island
  18. A normal claw gives you +2strenght and +2 fishing
  19. Maybe change the wolf-sheep claw stats to +2 strenght, +1 fishing and +1 speed, since wolves don't really fish that much (neither do sheep) and can run long distances
  20. I was gonna suggest a creature called woat (wolf+goat). Maybe you could add goat horns on wolf-sheep and use woat as it's name?
  21. All current animals in Niche are combinations of two different animals. Also, what would it look like? What would it's stats be?
  22. What would it do? +2 cold resistance? Rabbils have gerbil tails, so that's unlikely
  23. They have been nameable from the first beta of Niche
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