Spacestar TheThundersuncat Posted June 8, 2019 Author Share Posted June 8, 2019 @panda wanderer. The second player event is a default one. 1) Explore for special events 2) Have Golddust court her mate (or be courted) 3) Reinforce your habitat's defense Link to comment Share on other sites More sharing options...
takoyamaaaS Posted June 8, 2019 Share Posted June 8, 2019 1 minute ago, randomspacecat said: Explore for special events 1 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 8, 2019 Author Share Posted June 8, 2019 @panda wanderer (Danger scale: 2/7) Along the shores, you encounter a strange animal. (77, 15, 78) It does not belong to your kingdom. Yet, despite being at almost equal height, it does not fear you. Will you let this curious creature follow (Golddust's mate)? Pets can be assigned to an animal and provide buffs. This Hira's sharp sense of smell aids in stealth events. They are very protective animals. Link to comment Share on other sites More sharing options...
takoyamaaaS Posted June 8, 2019 Share Posted June 8, 2019 1 minute ago, randomspacecat said: @panda wanderer (Danger scale: 2/7) Along the shores, you encounter a strange animal. (77, 15, 78) It does not belong to your kingdom. Yet, despite being at almost equal height, it does not fear you. Will you let this curious creature follow (Golddust's mate)? Pets can be assigned to an animal and provide buffs. This Hira's sharp sense of smell aids in stealth events. They are very protective animals. yes and this is impossibly cute 1 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 8, 2019 Author Share Posted June 8, 2019 Useless trivia and notes to self: #1 -- fight system dice rolls 20/18. Speed modifier -- evasion chance/hit chance. Stealth attacks always hit at (7-18?), with a small chance of 20, depending on factors (speed, size, species, skill). -- Musket building birds will be killed on the spot. Higher tools are impossible due to being... bad at math and memory tasks -- Events can be skipped after two days. However, it might still have consequences or appear again. -- These are your kingdoms Kind of. The South In all of its sides The Floodmeadow A more swamp-like West, while three rivers cut the floodmeadow from the East. Between them, the ground is more gravelly, or downright unwalkable (seen: between two rivers and heartland) The water never quite freezes on the northern end The North No, not really It fades out to a Tundra And this is your natural enemy: the... ancient bob-cat The East Rivers. Cave border: Heartland And Cliffs by your shores The Cave(s) Outside And inside Shrine, Lighthouse and the Deep -- the largest biomes are East (being highly diverse and massive) + North, including a Tundra. The Floodmeadow would be smallest, if you don't count the part that's mostly water. -- the caves are, of course, to a large part underground. Even so, they eat into the East and North. -- no one knows the true size of the jungle (but the caves may or may not be its heart) -- a quarter of the South is downright uninhabitable. The part closest to the sea does well, and even has freshwater rivers. 1 Link to comment Share on other sites More sharing options...
takoyamaaaS Posted June 8, 2019 Share Posted June 8, 2019 19 minutes ago, just a cat in a spacesuit said: what's this? it appears as nothing to me 1 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 8, 2019 Author Share Posted June 8, 2019 3 minutes ago, panda wanderer said: what's this? it appears as nothing to me I deleted it. Wasn't quite right 1 Link to comment Share on other sites More sharing options...
Aether Posted June 9, 2019 Share Posted June 9, 2019 1 hour ago, just a cat in a spacesuit said: Holy crud! There's a PORTAL?! 1 Link to comment Share on other sites More sharing options...
Aether Posted June 9, 2019 Share Posted June 9, 2019 5 hours ago, just a cat in a spacesuit said: 1) West, where moss naturally seems to lead I feel like Crumble would try to go East but go West instead. so this. 1 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 @Aetherskye 39(59), 40 (60), 62 (32) It's a long journey. In this part, there is no water. Crumble drives through with an iron fist for two days. In the end, they make it to the forest. This is Western territory. Edging on yours, but still outside the zone of law. You make camp quickly, eating some unknown mushrooms and hunting small lizards. Beneath an Oak tree gleams a strange metal. Dust and cobwebs gather around an object lost to time, warping the reality around it. Crumble decides to clean the hill and pull, with her teeth. -- you gained no artifacts -- Crumble and her group return tired, but unharmed. She cannot take part in events tomorrow -- your territory was saved by the tunnel collapsing. However, you did not gain access to the northern caves. Slightly lowered defense by lost animals lost Somehow, no one (in the party) died. Save event choice... Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 You can give people a 6 and no one dies. Then someone drops dead on a really bad 19% chance after event choice. Spacecat does not like randomness Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 Gn. I'll be plotting. And asleep Edit: Meow? Mroow! 4, 3, 6, 2, 2, 4 --> 2, 2, 3, 4, 4, 6 😸😹 Now that's just weird 2 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 @Ace Lover. It's a save month. (again) 1) look for artifacts -- who should enter this event? 2) have Vulcan court either of his mates 3) Experiment on the caves' travel system (not necessarily recommended) Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 @panda wanderer. Not much stirs in the South today. 1) reinforce your borders and set traps 2) have Golddust court her mate 3) set out and run into a wall -- I mean tree Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 @Roleplay section (I just misspelled your name with a p too many. I hope you're happy) 3/7 Crackle sees something move in the River. 1) pursue it. 2) move on. You still have a mammoth hunt today 3) Wait and see Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 @bannergirl411 You find two strange animals engaged in a fight. One moves with unnatural precision and grace, while the other appears near-indistructable. What does Jemma choose to do? 1) Break up the conflict (low chance) 2) Watch, and try to find out the cause 3) Leave them to it, call reinforcements and pick off the victor (more checks) Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 (edited) @wikipedia, (you log online to see three ar- wait, no) Another day, another raid. Ceol has targeted a wild herd of rather aggressive competitors. While they possess little intelligence, you share the same waters. 1) Go on a hunt, personally. 2) Send your best raptors while dealing with your own troubles (No) 3) attempt to tame them for your purposes Edited June 9, 2019 by just a cat in a spacesuit Meow Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 Camp failed space-kittens. Danger level: 6/7. Uh- oh. Target: 5; 87, 84, 96 Someone will have their events sabotaged today Link to comment Share on other sites More sharing options...
Aether Posted June 9, 2019 Share Posted June 9, 2019 35 minutes ago, just a cat in a spacesuit said: have Vulcan court either of his mates Since I am quite awake. Can we do both? If not just crumble. 1 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 @Ace Lover. Event check: 65. Not suave enough Interesting Piebald mutations from mom. (Name) is aloof and quiet. However, she soon enough cracks a smile and messes up her guise. More extroverted than her sister. Perceptive and charming, too. Link to comment Share on other sites More sharing options...
Aether Posted June 9, 2019 Share Posted June 9, 2019 1 minute ago, just a cat in a spacesuit said: @Ace Lover. Event check: 65. Not suave enough Interesting Piebald mutations from mom. (Name) is aloof and quiet. However, she soon enough cracks a smile and messes up her guise. More extroverted than her sister. Perceptive and charming, too. 1 = Glimmer (Right after the hunger games too :/ ) 2 = Pahoehoe. 1 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 1 minute ago, Ace Lover said: 1 = Glimmer (Right after the hunger games too :/ ) 2 = Pahoehoe. Pahoehoe for thot squad (by her traits). Now you've doomed yourself Link to comment Share on other sites More sharing options...
Aether Posted June 9, 2019 Share Posted June 9, 2019 Just now, just a cat in a spacesuit said: Pahoehoe for thot squad (by her traits). Now you've doomed yourself Oh well, if we pop out more babies than they can kill off, we win. 1 Link to comment Share on other sites More sharing options...
Spacestar TheThundersuncat Posted June 9, 2019 Author Share Posted June 9, 2019 Just don't roll sevens... (yours might be a bit different) Link to comment Share on other sites More sharing options...
Aether Posted June 9, 2019 Share Posted June 9, 2019 Just now, just a cat in a spacesuit said: Just don't roll sevens... Roll 20s instead! 1 Link to comment Share on other sites More sharing options...
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