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Because why not (alpha variation #4)


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@panda wanderer (Danger scale: 2/7)

Along the shores, you encounter a strange animal. (77, 15, 78)

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It does not belong to your kingdom. Yet, despite being at almost equal height, it does not fear you. Will you let this curious creature follow (Golddust's mate)? 

Pets can be assigned to an animal and provide buffs. This Hira's sharp sense of smell aids in stealth events. They are very protective animals.

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1 minute ago, randomspacecat said:

@panda wanderer (Danger scale: 2/7)

Along the shores, you encounter a strange animal. (77, 15, 78)

779733633_generate-2019-06-07T101358_507.png.ecda5fe7569971efd8eb81dc189a3f1b.png

It does not belong to your kingdom. Yet, despite being at almost equal height, it does not fear you. Will you let this curious creature follow (Golddust's mate)? 

Pets can be assigned to an animal and provide buffs. This Hira's sharp sense of smell aids in stealth events. They are very protective animals.

yes and this is impossibly cute

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Useless trivia and notes to self: #1

-- fight system dice rolls 20/18. Speed modifier -- evasion chance/hit chance. Stealth attacks always hit at (7-18?), with a small chance of 20, depending on factors (speed, size, species, skill).

-- Musket building birds will be killed on the spot. Higher tools are impossible due to being... bad at math and memory tasks

-- Events can be skipped after two days. However, it might still have consequences or appear again.

-- These are your kingdoms

Kind of.

The South

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In all of its sides

the-uninhabitable-of-utah--15529.jpg.598b23d6d13f8693ac5c371458334cd9.jpg

The Floodmeadow

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A more swamp-like West, while three rivers cut the floodmeadow from the East. Between them, the ground is more gravelly, or downright unwalkable (seen: between two rivers and heartland)

IMG_1057.jpg.35180615fa74b7fd9e281fd0c900eb06.jpg

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The water never quite freezes on the northern end

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The North

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No, not really

coniferous_forest3.jpg.ace97bd2bcae4016062bb06d41c80c57.jpg

It fades out to a Tundra

arctic-forest-panorama-frozen-trees-kiruna-lapland-sweden.thumb.jpg.07d0a0284225b18d7994de15f4aace0f.jpg

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And this is your natural enemy: the... ancient bob-cat

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The East

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Rivers. Cave border:

Chainimage-landscape-waterfall-in-the-forest-hd-desktop-wallpaper-hd-desktop.thumb.jpg.d621f510318d6e76b8759a90ecd5651e.jpg

Heartland

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And Cliffs by your shores

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The Cave(s)

Outside

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And inside

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Shrine, Lighthouse and the Deep

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-- the largest biomes are East (being highly diverse and massive) + North, including a Tundra. The Floodmeadow would be smallest, if you don't count the part that's mostly water.

-- the caves are, of course, to a large part underground. Even so, they eat into the East and North.

-- no one knows the true size of the jungle (but the caves may or may not be its heart)

-- a quarter of the South is downright uninhabitable. The part closest to the sea does well, and even has freshwater rivers. 

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5 hours ago, just a cat in a spacesuit said:

1) West, where moss naturally seems to lead

I feel like Crumble would try to go East but go West instead. so this. 

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@Aetherskye 39(59), 40 (60), 62 (32)

It's a long journey. DSCF4624.JPG_s.jpg.9589d9994b1646a2ec83030ac490622d.jpg

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In this part, there is no water. Crumble drives through with an iron fist for two days. In the end, they make it to the forest. This is Western territory. Edging on yours, but still outside the zone of law. You make camp quickly, eating some unknown mushrooms and hunting small lizards. 

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Beneath an Oak tree gleams a strange metal. Dust and cobwebs gather around an object lost to time, warping the reality around it. Crumble decides to clean the hill and pull, with her teeth.

-- you gained no artifacts

-- Crumble and her group return tired, but unharmed. She cannot take part in events tomorrow

-- your territory was saved by the tunnel collapsing. However, you did not gain access to the northern caves. Slightly lowered defense by lost animals lost

Somehow, no one (in the party) died. Save event choice...

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@bannergirl411

You find two strange animals engaged in a fight. One moves with unnatural precision and grace, while the other appears near-indistructable. What does Jemma choose to do?

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1) Break up the conflict (low chance)

2) Watch, and try to find out the cause

3) Leave them to it, call reinforcements and pick off the victor (more checks) 

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@wikipedia, (you log online to see three ar- wait, no)

Another day, another raid. Ceol has targeted a wild herd of rather aggressive competitors. While they possess little intelligence, you share the same waters.

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1) Go on a hunt, personally. 

2) Send your best raptors while dealing with your own troubles (No)

3) attempt to tame them for your purposes 

Edited by just a cat in a spacesuit
Meow
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35 minutes ago, just a cat in a spacesuit said:

have Vulcan court either of his mates

Since I am quite awake. Can we do both? If not just crumble.

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1 minute ago, just a cat in a spacesuit said:

@Ace Lover. Event check: 65. Not suave enough

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Interesting Piebald mutations from mom. (Name) is aloof and quiet. However, she soon enough cracks a smile and messes up her guise.

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More extroverted than her sister. Perceptive and charming, too.

1 = Glimmer (Right after the hunger games too :/ )

2 = Pahoehoe. 

 

 

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Just now, just a cat in a spacesuit said:

Pahoehoe for thot squad (by her traits). Now you've doomed yourself

Oh well, if we pop out more babies than they can kill off, we win.

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