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Showing content with the highest reputation on 07/11/2019 in all areas
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Dear Drone Engineers, We just released the new Campaign Update on the preview branch and we need your help to test the game, report bugs and give us feedback about the new campaign mode, so we can improve it and fix all critical bugs before the patch goes live for everyone. Keep in mind that this preview build is still a work in progress. Back up your save files before downloading the preview branch! Here is where you can find the save files: https://strayfawnstudio.com/community/index.php?/topic/651-please-read-this-before-posting/ This update is not compatible with your older save files and might break your drones. We implemented a mechanism that extracts all drones from your previous saves and adds them to the new global drone list used in the creative and competitive mode. So you should find your drones there if everything works out! Here is how you can get the preview build on steam: – Open your Steam library– Right click on Nimbatus in the Steam library– Select Properties / Beta– Select the Beta tab – Enter imadeabackup as password to unlock the preview branch– Select Preview_0.7.0 from the drop down – Restart steam in case the game does not update automatically or you can't see the preview branch Patchnotes New Features Split the game into 3 different modes: Competitive, Campaign and Creative New Campaign Mode with new progression system, different captains, travel events, new locations and rewards New Creative Mode with different settings to change the gameplay First version of drone skins, which can be applied to basic parts (more to come in the future) New shared drone list for creative and competitive mode Added in-place replace functionality for drone parts (hold alt when dragging item over another) Added multiple gravity and air resistance modes to the test drive Added Kickstarter backers to the credits Added planet names from Kickstarter backers to the game Drone Part Changes: Spikes now cause damage on impact rather than continuous damage on contact There is now only one resource tank which can hold all resources We increased the rate plasma and cryo ammunition change the temperature of enemies Drills now only cause damage while they are activated Particle weapons now heat up or cool down enemies faster than other weapon types Reworks: You can now access the drone hangar directly from the map without having to travel to a location Most missions now have different difficulty levels We balanced the health of the enemies to match the difficulty level of the new campaign mode Enemies now target you if you attack them, even if you are out of range Snake damage changed from 100 to 180. Aggro speed increased by 20% Balanced all weapon-stats A lot of small UI changes, especially for the campaign mode A lot of sound effect changes and new sound effects Changed the drone import file dialog to use native dialogues Bugfixes: Race finish line is no longer detected as obstacle Fixed afterburner collider Proximity and distance sensor overlays no longer stretch the drone image Fixed that some objects did not heat up neighboring objects Fixed small spawning bugs in different missions Engine: Upgraded our engine to Unity 2018.4.3f1 Happy testing and thank you for your help! Cheers, Stray Fawn Studio2 points
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It should not get fuel tanks. When I was playing, I earned a Booster tank, which i cannot use as thrusters consume energy with the researcher2 points
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So it's today but with wolves being humans So there's cities, towns, and such but no humans, wolves To join; Name: Gender: Appearance: (I would like to make them) You can be any color You start as a little pup, you go through school and maybe college, then you're on your own Newborn/Little Pup-3 days Pup(In school)-4 days Teen-4 days Adult-25 days Elder-10 days :3 Simmer, male, @Magicmoonss AloeVera, female, @FlowerMask Yin, female, @Fruit Yogurt Cat Juniper, female, @Skysplash82 points
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On one of my sims 3 save I have done this small neighborhood My four starters were; A jock A lady(Who married the jock) A female alien(Married to one of the sims in the world) and a cat lady Somehow that save became this legacy line with the cat lady's cats when she died So my rules were; -Have a main female cat -She will be teleported out of the house and yard(I had locked it) -She will then travel to the house(Not my house) where she will mate with one of the unrelated males -She will be teleported back to the normal house -When she has her kittens, the female(If there is) will be the next line I also had a graveyard and the first cats were two cats I had stole from an old lady2 points
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http://apawineachworld.com/untoldlegacy/?seed=2921470393 I feel accomplished.2 points
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PLAYERS' REALATIONSHIPS @Magicmoonss Mother: Sandy Father: Unknown Siblings; Flame, older half-brother Stream, sister Shadow, sister @FlowerMask Mother: Goldfish Father: Shark Siblings; Plant, older brother Flower, sister @Fruit Yogurt Cat Mother: Unknown Foster-Mother: Fox Father: Unknown Foster-Father: Coyote Siblings; Hawk, foster-brother Hummingbird, older foster sister Yang, twin brother @Skysplash8 Mother: Berry Father: Unknown Siblings; Unknown2 points
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so you're making your own nicheling, and you click the "show possible nicheling" button till you find something you absolutely LOVE, so you have to make it exactly the same in the genetics as the possible nicheling shown. It would be much easier if we had a button under or below the "show possible nicheling" button that said something like "copy possible nicheling's genetics" so those genes would be pasted into the gene editor area.1 point
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