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Showing content with the highest reputation on 12/04/2019 in all areas
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Hey darlin', Sleeping on the blacktop Hey darlin', Running through the trees honey Hey darlin', Leaving for the next town Less my sense catches up with me3 points
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So I've attempted the Globetrotter achievement twice, and what I thought was my last island failed to trigger both times. My save was partway through during the achievement fix patch so that may have played a part, but I'm also a little confused about how I can unlock it. I really don't want to go through the effort and fail AGAIN, you know - it's a very long-term endeavor. So, I had some questions to help me make sure I'm at least playing it right. 1. Is there any way to tell for sure what island I'm on? A few look pretty much identical to each other. 2. Do islands you reach from the Whale Island port count? 3. What about islands I don't find until after I reach Home Island? 4. Is my progress reset/destroyed if I go extinct? I've had some very unlucky generations where all babies are one gender and I can't find wanderers in the gender I need. Or times when I'm beset by an entire pack of predators and/or hazards. Any other tips/advice would be greatly appreciated. <32 points
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Another trait of intro/extroverted people is introverts are energized by being alone while extroverts are energized by being social with others (I’m definitely intro... though I get somewhat energized by talking about things that interest me with others I know well. So mostly intro, a tiny bit ambi?)2 points
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If you're scared about advancing in story mode, don't be afraid of sickness. If you need one female, start breeding early or keep at least two f/m around, always. If your couple has 5 males, start breeding anyone else, even if they're incompatible. Try not to get down to a one male/one female breeding couple. Take spares with you. They're also fodder in case of attack. -- don't split camp unless you're sure you can take out at least one predator per day. Optimally two. If your only heir isn't compatible, it doesn't matter as long as the other immunities are still in the tribe. She/He's going to have some sick babies, but the genes will pass on well enough. Sickness is rarely an issue. Just keep your nichelings seperated over night. There's gene issues, too. What doesn't look good isn't always awful. Derp snout wards off most predators if they aren't hungry. Not bad looking but quite useless unless you're specialised as hell: Short snout Velvet paw Bird beak Platypus beak Big Body/Spiky Body + no running legs. Toxic Body (waste of strenght and speed. Good if you have no other options, sucks otherwise) The simplest build is lean body + bearyena claw + horns of some sort + running leg/nimble fingers. Scorpion tail + saber fangs/big nose. Get big ears if you can. You're fast, nothing can sneak up on you and most predators are fodder when you end up with the accidental double bearyena claw. Don't be afraid of experimenting or doing challenges in sandbox mode, though. I learned the most from that.2 points
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I'm STILL not done with the PMs (sorry guys! I also messed up a bit and I'm trying to fix it...), so you can actually still enter!2 points
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I'm not sure about the dying part. After all, a lot of mammals have 3 or more children in a single litter often without dying. For example: cats, dogs, foxes and basically all rodents. But, I like the idea of triplets. So if the parents had 6 and 6 fertility, there would be about a 10% chance for three children. If they had 5 and 6 there would be a 5% chance. If they had 5 and 5 or 6 and 4 there would be a 1% chance.2 points
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I've improved in my hoomans, I P R O M I S E. Just submit a nicheling, and I'll bean-ify it.1 point
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I wanted to know if it would work or how to even do it.. So it would be called the "Island of Chaos" Each 3 days, 3 random console events would occur. Like nicheling A would become pregnant, nicheling B would become sick, and the spawn rates for killer bearyenas would rise How do I open the console and how would I decide what things would happen? and would that be entertaining or even work as a playthrough? Actually I don't know if it would count as a playthrough at all1 point
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Forgive me if this has been suggested already...I'm too lazy to look for it rip So last night I got into Niche mode once again after many weeks of hiatus, and I'm currently on Jungle Gate and will probably go to deep jungle after that because I like the challenge. And as my 6ish member small tribe was traversing through the wilderness I thought, you know, it would be nice if I could endlessly cycle around the island and not eventually grow bored of the same island. So you know how you have a small tribe and you're in a challenge or something where you have to have only x number of tribe members and stay on the down low and such, and you keep clearing small patches of grass and moving around the island? Well eventually the whole island's gonna be cleared, which gets rid of that exploration element, but maybe you don't want to leave just yet. So maybe after a few generations, old patches of grass left unexplored for days will regrow, even the non-regrowable grass. On top of that, perhaps berry bushes etc could die and respawn in different places. Or even the boundaries of different of biome types will shift. Because an ecosystem is constantly changing and it would be fun to go back and explore something familiar yet totally new and exciting. I guess this could be a mode that you could switch off because I might get it if someone doesn't want this. thanks for hearing me out1 point
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Most people on the internet are introverts. Extroverts don't usually shut themselves away to talk to people they don't know1 point
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just be me, who got the glitch were I instantly got the globetrotter and home island achievement when I first played the release version its that easy bro (seriously though, achievements in this game are so glitched and bad I would just recommend setting your own goals to achieve)1 point
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OMG YES I WATCHED IT and I had a snow day so I didn't miss much XD had to go to bed though, like 3/4 through FIS2 stupid timezones was able to play it for a little bit myself, the controls are difficult I'm not good at platformers1 point
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Note three... Adam's Quest can go two ways. Starting -- easy grass -- medium grass -- archipelago -- swamp -- (?) Normal path -- your next island is a jungle port (or you get one soon after). Go to the northern harder jungle, clear the vines -- sleepy reeds -- summer mountains -- "hard" cold island -- crossing -- home island. If (?) is the Oasis, you can have Whale Island reset your path to the correct island in order... or travel directly to Crossing. I'm not sure if you were on the original path, but it might screw with your game or at add more islands yet to visit to your list.1 point
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If you restart, look for the optimal Eve. She has: -Claw -Scorpion tail recessive or active -Big nose, purrsnout is also fine. If she and Adam both suck at smelling, you'll need to be experienced in finding berry bushes blind. -Medium or big body. Spiky body isn't bad to start with. Lean body gives you a head start, but also two weak generations. -No frog legs. If she has, get them out as first priority. You want nichelings with 2-3 strenght to start with. Get the issues out -- move. Get horns in -- move. Try not to lose your immunities on the archipelago, you're good. The only danger after that is the jungle. You'll only ever need wanderers for target genes. If you're out of food, get a scout and make sure they're blind. Blind wanderers can be very useful when you're expanding, too, provided their smelling is 4-5. On hard hot islands, you'll need a bush finder more than anything. Don't expand too much and you'll never go extinct. (Do not keep blind lines or add it to your breeding pair. Two mate-less aunts/uncles can just produce a single scout per mutation as needed.) Easy cold islands are just an optimization and number game. Avoid staying in hard cold islands, even if you have to move there. ("Hard" = no grass/berry bushes). Get derp snout in the deadly Hills at first, if you stay. Do not stay in the larger jungle. Keep fodder to distract the apes, breed near the port. As in, nest right next to it. Put you babies on it. There's no avoiding breeding there on Adam's Quest after running through the jungle. Stick with that and not much can go wrong.1 point
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There's also island types. The ones you can't tell apart by the eye have different things spawn on them and different difficulty level ports to the left and right. (Left = easier, right = same rating, north = harder. Easy, medium, hard, killer islands all have different port combos. So you don't need to know them by heart, one is enough to tell what you're on.) Slightly different size/amount of water, though. You can find a complete list on the wiki.1 point
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What doesn't seem to count is the island you start on. E.g. starting with home immunity on home island = no achievement. Starting on crossing and jumping there = yes, unless bugged. Whale Island likely counts as a normal port by my guess, as you get poison fangs as a reward by traveling to Sleepy Reeds. That's not a sure fire way to determine the answer, but it hints a little at general game mechanics.1 point
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Oh. my. GOD. YeS. (I did not do that YeS on purpose... shift key, you okay?)1 point
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Here I am just trying to enjoy the game I played as a childhood and now math? Farming? Eh... idk1 point
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Would it be a percent based thing? Like every time you try you gain a 0.25% in that skill. Then when you try again you have a +0.25% chance to succeed?1 point
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Dear Drone Engineers, We just released the 0.8.4 hotfix to resolve a critical bug in the fuel / energy management: Fixes The fuel and energy management was not working as intended since the last update. It was possible to use an unlimited amount of thrusters with just one small fuel tank. This is fixed now. Unfortunately we also have to reset the racing leaderboards, as some of the top entries used this bug to get the fast times. Cheers, Stray Fawn Studio1 point
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Play Shelter 2 on Survival mode and try to make it to 5 generations. (If you have Mountains add that aswell.)1 point
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