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Showing content with the highest reputation on 08/24/2018 in Posts

  1. Five words: The part where Boss died made me cry. It's kind-of a basic "X surviving in a dystopian world after X happens", but I like those type of books -w- To be fair, I'm more of a manga girl. I'm currently hyped for the fourth volume of two mangas: Splatoon: vol 4, and The Legend of Zelda Twilight Princess: vol. 4. (Funny that both books are coming out on the same day! I still need to pre-order them...)
    3 points
  2. This has been suggested multiple times, but not as a bonus to the double berry paw. The suggestion seems definitely better to me than adding a climbing paw.
    3 points
  3. I've been wanting and trying to get Bearyena Ears on my main savefile for SO long. Then, on my Whims of Fate save, I finally took a risk and finally got a baby with Bearyena Ears!! He looks like a true cat. (I didn't really care about any of the other genes except Bearyena Ears, so I just bred a female with a Friendly bearyena, waited till their daughter grew up, and bred her with her father. I know, weird, but I just wanted those ears, okay??) On the second island afterwards (I just skipped over a Tiny green in between, so it wasn't that much later), I gave my two breeders Bearyena Ears in their mutations. AND I GOT A LITTLE BEARRR!! (in the picture, the peacock-tailed bear (Little Bear) is his half-brother... whose mother ended up being Bear's mate. Heheh. She's the spiky body one) I named him bear While I was playing, i moved one of my creatures and the resident Bluebird decided to photobomb. I affectionately (even though he ate my precious Little but Strong Bear) dubbed him Bluebird Bear. Here's a picture of the family tree right I took right before Bear died. R.I.P. Bear 😢 I'm so creative with these names. (The ones with game-generated names are not bears)
    2 points
  4. Or, "I am a wanderer looking for love". "It's within the rights of a guardian to kill all living beings. Even wanderers, rogue." Seriously, why do they approach animals capable of killing them?
    2 points
  5. I actually taped a piece of paper to the upper part of my screen which I could flip back and forth whenever I opened up the family tree but it soon became to tedious for me so I screwed the blind genes challenge ^^
    2 points
  6. I trust myself, okay? I put my hand up in front of their genes when I name them/took that screenshot of the family tree. You (or at least I) can tell that I didn't crop it the best because I was trying not to look. I really wish I could look at their genes though because many, many generations ago there was a Nicheling with a really pretty mask and I wanted to know how to recreate it so badly
    2 points
  7. My absolute all time favourites are Warriors by Erin Hunter and the Anita Blake vampire hunter series by Laurell K. Hamilton. I am also a big fan of the books of Nalini Singh and G.A.Aiken. I love fantasy and sci fy books, preferably with romance. I just love to read
    2 points
  8. Share all the stuff that happened to your Nichelings while they were in the jungle here! R.I.P.... R.I.P. a female whose father was a rogue-male, a beloved female, and their two rogue-born sons. Oh, look, an Ape and a Rogue Male are here too. Last and not least, Mekoko, the Goddess of Trickery. (She appeared to the same tribe as the one just above) First of all, she appeared to a Nicheling who was inside a carnivorous plant as his relative tried to help get him out. I thought she was trying to save this poor creature at first, but after the next event it looks more like she was helping the plant eat its victim. Eee. Then, as two females who were pregnant with a Rogue Male's children were searching for a safe place away from the carnivorous plants and sickness bugs, Mekoko appeared yet again. The two females followed her, expecting a safe place. They found a place seemingly safe,and had their sons. Later, as these two mothers were swallowed by carnivorous plants and taunted by a Big nosed Ape, they were mistaken. This 'Goddess of Safety', as they called her, was not a Goddess of Safety. She was a Goddess of Trickery. *dun dun DUNNN*
    2 points
  9. This is poor Dandelionheart a healer who sacrificed herself to pick food in the jungle so that all the Nichelings on the safe heaven could live on. This is said safe heaven Surprisingly enough I don't have that many jungle misadventures, though when you think about the fact that I hate the jungle and avoid going there as much as possible it is not that surprising ^^
    2 points
  10. I was inspired from the new update, which added wings and peacock tail. The winged nichelings could fly to the tops of the trees, build nests, and gather food before it even fell from the trees. Also, peacock tail nichelings could call from atop these trees in addition to stumps. These features are nice, but felt a little unfair for the more grounded nichelings. It's especially frustrating that you have to rely on outsiders to come in with the wing gene to even be able to fly. That's why I think that the ability to climb trees would be a nice feature to add. You wouldn't even have to add a new gene. I think that 2 nimble fingers would do the job well, since real life animals like monkeys and squirrels live in trees and have fingers. Also, did you know that one hypothesis on the evolution of flight is "from the trees - down"? Some scientists think that before learning how to fly, animals learned to glide. Gliding is advantageous for animals that live in trees, because it allows them to quickly travel from tree to tree without expending a lot of energy. Some real life animals such as flying squirrels and sugar gliders are good examples of that. And archaeopteryx, considered a link between dinosaurs and modern birds, could have also glided from trees. Basically I mean to say that climbing trees can also help unlock wings. Climbing trees -> Gliding -> Flying You wouldn't have to rely on random strangers with wings to wander by your tribe. And if Stray Fawn does decide to add a forest biome... I think climbing would be very useful due to the abundance of trees. (wink wink nudge nudge, stray fawn)
    2 points
  11. I only recently found out about this game myself. I think the last update was in june or july, and that added new genes like wings and purr snout. This updated version is the only type that I have played. I assume that this update was free. Playing the game, I think it's safe for kids. There's no scummy microtransactions or lootboxes. No DLC that I know of. It's just a one time fee of $18, with i assume free updates every once and a while. The only drawback that I can think of is that it's kind of hard for beginners to grasp. The game doesn't really explain things well, not even in the tutorial mode. I saw a lot of adults complain about that on steam, so it might be hard for kids to learn and survive on the more difficult islands. But we'd be happy to answer any questions on the forums. I'm happy to see more people play this game!
    2 points
  12. Well if they added something where your nichelings can attack one another, then this could work for rival packs as well. You have your different gem markers and naming so then you could attack the other tribe or any of your own nichelings as well. Though if their strength is obviously lower then the nicheling they want to attack they cant. I don't know. Just thinking.
    2 points
  13. Okay, it took a while cuz it's my work week and most of my time has been spent at work, but when not at work I played with these sketches So here's my edited art! Tree: Grassland: Savannah: Home Island: Beach: Underwater: Swamp: Jungle: Mountain: Snow: I actually really like this instead of the textured stuff I tried to do before <3 Thanks for helping me!
    2 points
  14. Okay, I finished the pictures! I know you mentioned you wanted scales like a reptile body, and I tried to edit together some scales for the body, but I personally had some difficulties, so I've got one picture with the scales and all the rest just have a 'rough' texture to them. Hope you don't mind! I also added in a 'tree' version, and I tried to make it look like mostly leaves with some blue mixed in like seeing the sky through the leaves. Not sure how well it went, but I tried lol Scales: Tree: Grassland: Savannah: Home Island: Beach: Underwater: Swamp: Jungle: Mountain: Snow: Just a note: The body I drew is sleek and kinda bean-shaped because I noticed that, when a chameleon is 'sitting up' or stretching toward something, it's actually kinda thin, whereas in most of the pictures you see on google, they're sitting down on all fours and look hunch-backed and chubby. Since Nichelings are sitting up, I went with a thinner look
    2 points
  15. so i was thinking what if nichelings with around 4+ digging can dig burrows to protect baby nichelings from the blue bird and maby add a bit of camouflage. the burrrow takes 5 nesting material to build and will collapse after 7 *days and the nicheling inside will have to be dug out. every day the nicheling is inside the collapesed burrow they will take 1 day of damage, after 5 *days the burrow will begin to fall apart and you can fix it by using 2 nesting material. Edit: I changed turns to days ( that's what i originaly ment)
    1 point
  16. So, this would basically be a new pattern color with two possible outcomes: if a nicheling has only one copy of the gene, then their pattern glows in the other color present, and is purely aesthetic. If a nicheling has two copies of the gene, then it would glow in a random, bright color (like toxic body). Maybe having two copies would add +1 attractiveness out of water, and in water fish would come toward the bioluminescent nicheling.
    1 point
  17. I think it would be awesome to have the option to toggle the genes on and off so that we can play a "blind genes mode" in which we can't look at the genes our nichelings are carrying, to make the game more interesting and challenging. That way we could look at the family tree and change nichelings' names without having to look at the genes. It could also be activated or deactivated during the game, that way, for example, you could set yourself a goal and once you reach it you can toggle on the genes and look at them. What do you think?
    1 point
  18. What are your favourite books? Some of my personal favourites are: Wings of fire, NERDS, and the Neptune Project.... basicly anything that is fantasy or Sci fi
    1 point
  19. Hello all, I am new here.... and thanks in advance for any help. My kids are very interested in Niche from videos they have seen (I assume they stumbled on them from Youtube), but I was hoping for your help as I am very clueless on games these days and couldn't immediately find a definitive answer around. First, on the cost. Is Niche at $17.99 a one-time purchase? Are there regular recurring fees of any sort, and/or payments for upgrades, new releases, etc? Is the Steam app on desktop the usual way to do it? Also, my kids are 7 and 9 years old -- is that too young? From what I could tell, the game is as complicated or simple as you want to make it, and they certainly understand the concept of evolution, genes, etc. It looks fun for that age, but I wanted to check. Any other tips would be greatly appreciated, on the game and also any words of wisdom for parents of younger players. Thank you for your words of wisdom, Tim
    1 point
  20. great idea! 🤩 Maybe even combined with an achievement and if you have mastered them all you get a special gene unlocked on all your future savefiles ❤️
    1 point
  21. Well, we have blind eyes, missing paws, infertility....why not crippled legs? Upvote ^^
    1 point
  22. This sounds really interesting! Maybe it can work somehow like the stickers in steam? You have a nicheling you find gorgeous and can post it as picture on a market-forum. If someone is interested in it and has an offering you are interested in (again only seeing the picture), both accept and only then the code is shown. You can copy that code in your file and if you are lucky, you unlock the nicheling as random birth-mutation.
    1 point
  23. The bat wings will be included as well You can make your ideas into seperate posts and post them in the feature request if you want people to vote on it for them to be possibly added. Also I like the idea of simple genetics added that don't do much but just be there (I imagine it would be like that a lot if we could mod Niche )
    1 point
  24. I can't see their genes from the genetics menu, but I can see the genes that they have active by just looking at them. And I can guess recessives by what their parents have active and what their other children have active (and the mutation menu genes).
    1 point
  25. Your nichelings better be careful with her around!
    1 point
  26. I don’t think we would really need to change mechanics too much, maybe just add the listening action to near-sighted nichlings. However the main focus is making it so blind nichlings can move and survive on their own.
    1 point
  27. I have no clue about what will be included in future updates. I was just throwing around ideas.
    1 point
  28. Huh. I dropped my dye in the ocean one day, and I didn't know what happened to it until now 🤔
    1 point
  29. No, the water is supposed to be blue.
    1 point
  30. I like the idea of digging being more useful of a trait overall. Right now there's not really any reason to stack digging genes except to get more roots. Having a safe nest from birds would be really cool. Maybe high digging stat could also help you catch stagmoles hiding in their holes.
    1 point
  31. I think that it would be interesting to turn the blind gene into a somewhat useful trait. Maybe even make a blind tribe challenge. It does add hearing and smelling points, so you could make a blind nicheling with big ear and big nose that actually can perceive a lot of its environment. There are animals irl with bad eyesight like moles that survive just fine. The only thing holding it back is the movement! Why rely on seeing nichelings to be able to move? Blind nichelings can hear and smell things far away, but they can't get to it just because the others can't see it? Disappointing... On a side note, if we allow blind nichelings to move, does that mean we'd have to change nearsighted nicheling's movement mechanics too?
    1 point
  32. Good idea! Winged nichelings should rely on mostly on flight for getting places, so low speed +1. I think +1 would be better than +0 because if the nicheling did not have wings, it would not be able to move. +4 strength sounds OP. But I do agree that birds need more strength, because right now they're relying on horns, body type, and bearyena legs. And body type can lower your ability to fly. I love the idea of adding fishing ability to talons the most! Right now in order to get the bird to eat fish, they need a fishing tail. I wanted my bird tribe to have bird traits (peacock tail), so it's kind of lame that they have to sacrifice that ability to gather food. Plus if you wanted to double up on fishing traits, you could have both talons and fishing tail to catch razoranhas. +1 speed, +1 strength, +2 fishing?
    1 point
  33. Did you restart on the same island you lost home island immunity? If not, then you wouldn’t have received home island immunity from restarting your bloodline.
    1 point
  34. Which way have you been going on the ports? The only way to get to more difficult islands is by going north and if there are no northern ports, you should go right until you can go north. Ports that are on the right are islands of the same level, and ports on the left are easier islands.
    1 point
  35. Can see it now, holy cow! That is kinda scary. Swooping bearyenas RUN!
    1 point
  36. Perhaps it could also provide cold resistance to baby nichlings in the mountains and heat resistance to them in the savvanah(because the burrow is protecting them from the elements)?
    1 point
  37. on the note of healing the scars- real scar tissue can't be healed, and unless nichelings are like axolotls lost limbs can't be regrown. a little more realistic approach to that would be that the damaged limbs or eyes and such can be healed only within a few days of when the injury occurs. once it's been long enough for the scars to form, the injury becomes permanent. (this would also put pressure to guard healing fruits closely and make purr snout important but not OP in regards to healing lost limbs or eyes and such)
    1 point
  38. Good idea, but what if it lasted longer? Just 7 turns seems too.. sad? If you have a big pack, you're just wasting a bunch of nesting material to keep it up for a baby to be in or something. Maybe it takes 10 nesting material and lasts for two days, before it begins to crumble after five turns on the third day, making an alert like, "A burrow is collasping!" and after 3 more turns it fully collaspes. And if you don't have a big pack, it just immediately collaspes on the end of the 3rd day. Edit: Oof they changed it Okay xD
    1 point
  39. I suggest: If creature doesn't have double wings: +1 Speed +1 Attack +1 Swimming If creature has double wings: +2 Fishing +2 Attack In this way, it acts just like Bearyena Hindlegs on a land creature, but if they have double Wings, then it's a lot better!
    1 point
  40. maybe instead of strength, it has something called seize, and this has a 25% or 50% chance to cause stun on the target when the fly and attack is used bird talons 1 speed 1 swimming' seize(25% or 50% chance to stun target for a day when fly and attack is used) 2 fishing with two wings maybe 2 seizing strength(fly and attack damage) with 2 wings maybe edit: thanks lilytuft, I repurposed this from owlparrot genes and why has noone came up with this? I mean talons are not just meant to inflict damage, they are meant to SEIZE and grab prey to prevent them from escaping the bird's grasp, for example, if your nicheling isn't strong enough to kill a walrus deer easily, then your nicheling can stun it and kill it when it is unable to escape or fight back, or it can be used against particularily powerful predators like for example apes to disable them for a bit I imagine talons as the sleeker alternative to bearyena claws, that enable you to disable prey and catch fish, while bearyena hindlegs enable MORE DAMAGE
    1 point
  41. oh god, we are going to get bob the crippled horny males coming to life again
    1 point
  42. it's so that it doesn't collapse, the nest material keeps it up
    1 point
  43. I am not a 100% sure why we'd need nesting material to dig a burrow but I like the idea nontheless
    1 point
  44. I want scars so baaad! Have a vote. If it is a status effect like Fishy said, then it should be able to be healed by healing fruits or purring
    1 point
  45. Imagine a Loyal Lover and a Lonely Lady meeting up and having opposing immunity genes. Lord help us all, they'd create a horde.
    1 point
  46. I think they should give +2 strength and +1 fishing (in addition to the required +1 speed). It shouldn't give any bonus to swimming since it seems like the hindlegs we seem to be referring to are those from birds of prey (a.k.a talons). For a swimming creature like a duck then the webbed feet already available should do fine. Birds like eagles, hawks, and owls are capable of snatching up fish and small animals, so a bonus for those two should be enough. For a fast bird leg, I feel like that's something different in this case. There are non-flying birds that are very, very speedy and have no problems moving without their wings (like ostriches). There are also birds that are fast on land but only occasionally fly (like roadrunners...or chickens). That's a completely different, and longer, leg though -- not the talons found on birds of prey. A leg like that would be cool though Maybe we could get 2 bird legs, one type for land birds and another for flying birds.
    1 point
  47. @MysticTopaz They look awesome but a bit too textured for ingame I think but as fanart/concept art they are great! and I didn't mean for them to be covered in scales all over, just a hint of scales at the breast like the strands of fur we get on normal body without having it everywhere, the rest would be filled out by imagination ^^ and for the leaf/sky one, I like it but again, it is too textured for ingame I think, ingame they are all solid colored. so maybe the sky blue could be the overwrite color for the pattern? I made an example how a spotted one would then look when sitting on a tree, but very simplistic whithout texture, just color and outlines as we get ingame
    1 point
  48. Yeah, that makes sense I guess. One speed would be important. I definitely feel like they shouldn't have more than three stats on them though. With all the other hindlegs only have 3 stats on them, having four on one specific feels too strong.
    1 point
  49. I understand where @Ancestor Nature is coming from. If bird hindlegs were added without speed and your creature didn’t have wings or a body with speed, that creature wouldn’t be able to move.
    1 point
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