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Showing content with the highest reputation on 05/19/2021 in all areas

  1. i was fooling around in sandbox mode with melon and sagittarius, and came across this funky guy. idk why the random generator chose oo as his name but that’s his name
    8 points
  2. there’s some lore goin on here and i’m just like “haha floating water go brrr”
    4 points
  3. Recently got addicted to Woodpeckers. So.. play if you dare. Woodpecker Age Settings and Multipliers Baby, 1-2 (pick which you prefer); Child, 24-25 (if you choose 1 for baby, 25 for child. If you choose 2 for baby, pick 24 for child); Teen (Fledging), 34; Adult, 59; Pregnancy, 1. Enemy, 16; Hunger, 5; Environment, 14; Healing, 1. Gene Settings Create a male and female. They must have wings, peacock tails and beaks; rest should be randomized. Gameplay Settings Start with 20 food and 0 nesting material. World Settings Turn off rabbits, dodomingos and moles. Start on a hard or deadly island of your choosing that is compatible with the below rules. Rules Before the Parents Breed: - They must spend 28 days carving out a nest; this will be on the side of a tree. If you're on a jungle island, go on one of the extended branches of a jungle tree. If you're on any other island, in the tree or on a side of it; if you have a stump, you can nest on the stump. To carve the nest, at least one parent must be positioned in the spot where the nest will be. If both parents are there, one on the nest and the other on one of the sides of it, it counts as 2 days of carving; if both are there the entire time, for example, it only takes 14 days. If you miss carving for 3 days, you need to restart. - If you find any wanderers, invite them and use 'setgene' command to make them also into woodpeckers and for them to mate with another woodpecker of their choosing. - Both parents must collect at least 20 food before breeding. If the attempt fails and you still have enough food, you can try again. Before Fledging: - When breeding, roll a number between 3 and 10. whatever it lands on is how many children you have. - Although the pregnancy is set to 1 day, you can't have the first child until 12 days after initially breeding. The female then has 2 days to reach a nest; if she doesn't, the child is lost; terminate pregnancy and breed again. - When having the children, note the food amount from before you had the children, and add it to your food supply after having all of them. If a child dies via predators during this, they still count. If a parent dies during this, use 'activatestatuseffect pregnant' to finish. - You are only allowed to eat berries, insects, shells, and anything that isn't meat. If you do hunt something like a bearyena, the body must be left untouched for 3 days before you're allowed to collect the meat. You're not allowed to sit by it or on it either; you need to remain at least 4 tiles away from it. If the body is by the nest, the female will dispose of it to stop it from attracting predators; collect the food and fly the female at least 10 tiles away from the nest, then get rid of the food collected. - After having a child, the female must remain on the nest with the children as close as possible to her; she has to stay on the nest 3 days after having all the children, and after that, she can leave. - Once you have all your children, roll a number 1-10 for each one. If you land on 1-4, the child is healthy. If you land on 5-9, the child is sick If they don't heal until the mother notices (on the tile next to the sick child), it can be thrown out or killed. If you land on 10, the child has a deformity. It gets thrown out or killed immediately. - One of the parents collects at a time. They need to collect food at least 5 tiles away from the nest, and you can't gather food and care for the children at the same time. The male should be the only collector for the first 10 days of having the children, and either can collect for the last 14-15 days. - If the collecting parent doesn't return to the nest and the food can only last for another day, the remaining parent must leave the nest even if a threat is nearby to get food. - If a child dies, roll a number 1-10. If it lands on 1-6, the threat leaves; snap it out of existence and don't eat the food. It it lands on 7-10, the threat eats another child; roll each time it kills a child until stopped or leaves. The parents will prioritize themselves over their children; if attacked by something that could kill the parents easily (if hit 2 times and dying, for example), the parents will attempt to chip at its health and not act as meat shields. But they will prioritize the older children more than their siblings. - If you loose all your children, you must make a new nest, because the old one will be considered 'unsafe'. - If a parent dies during this time, the other one can search for a new mate and have new children, as long as it can simultaneously care for both the old mate's children and the new one's. During Fledging - Roll a number between 1-10. If it lands on 1-5, the child successfully fledges and survives. If it lands on 6-7, the child falls and loses its ability to fly (can only move 1 tile at a time) for another 10 days. If it lands on 8-10, the child falls and dies. - When a child fledges (becomes a teen), it has to leave the nest within 3 days or the parents will chase it out. - 4 days after fledging, the child can collect food of its own. - 30 days after fledging, the child can see if it can find another woodpecker to mate with. If it finds one that it can mate with, even if they've just fledged, and the other is receptive, they can begin the process of preparing their own nest. - After all the children have fledged, the parents can breed again using the same nest without having to carve again. They go through the rest of the mating process again. Good luck! Comment if there's any other details about Woodpeckers you'd like to add.
    2 points
  4. Ya somthings gonna catch fire but I'm doing this
    2 points
  5. 2 points
  6. i got this pretty gal
    2 points
  7. should i make this into something more or stay as is? also @Green the Fiery Fox more fanart lol
    2 points
  8. 2 points
  9. Zix said I should make my own thread for this, so here it goes! Time to copy-paste everything from the other tread (this one by the way) I have this idea for a game with like 30 different routes you could take. It'd most likely be a 2d game but I'm not sure what perspective would be the best. Any choises you make could change the story based on 2 meters: alignment and spirit. The setting would be a forest area with different villages. The residents are animals and the main character is a messenger that delivers mail between the villages. A few of the routes would be based around just that, but most of them involve leaving the task. When your spirit level goes up, you begin to notice new NPCs you couldn't see before. Ghosts, spirits and eventually even the creatures who hold this land together called "the eternals". If your spirit level stays low, you can go through the entire game without finding out anything about them. You also have a notebook, that you can scribble notes into. And also the structures in the entire game are decorated with scribbles that are actually both the letters of an ancient language as well as symbols with invidual meanings that hide an even deeper plotline that I haven't fully figured out yet.
    1 point
  10. i think i made one of these already but it died lmao so we got: oo our beloved something idk im not that proud of it selever my beloved a random blep platyhystrix ENA my beloved ruv my beloved. wow i have a lot of beloveds and a random seanight hybrid
    1 point
  11. Its okay I'll take a little while to make my dragon
    1 point
  12. I'm just curious about which one you prefer.
    1 point
  13. Did my first attempt just now. Results; - Parents managed to amass enough nesting material (22) and food (28) by the time they were adults, mostly from berries. Since I started on a jungle island, they kept overheating, so couldn't do much else. They also didn't have any strength. - Nest was built in 16 days. The father had to collect food. Nested in a tree. - Had 8 children; all but the mother starved once. - 4 were sick; I gave them sleeping sickness and they all survived. - 1 was deformed; immediately killed it off. As of right now, only 4 children survived; 1 deformed got eaten by a hawk, 2 got killed by predators, 1 got sick from a wanderer and was thrown out. 1 has fledged, but hasn't left the nest yet.
    1 point
  14. idk what's going on i guess we are being tried for murder???? aaaa nooo i'm gonna have to leave my base in lore- it's still gonna be my base- uncanonical
    1 point
  15. I found a different warrior cat gen and I get this- BasicsName: TwigbranchGender: tomSexuality: bisexualRank: queenAge: 15 moons Guess Twigbranch is a bisexual queen now
    1 point
  16. more out of context screenshots thats it im exposing everyone. im ready. i cannot bear this secret any longer and yknow what? there was one more. but im not ready for it. im not ready to expose pantry like that yet, i cant do it xem. yet. maybe later and back to your regularly scheduled program
    1 point
  17. welp time for the trama trio to get more traumatized-
    1 point
  18. (It was being stupid and didn't post on the front page, sorry) - Player- @Chiyanna Name: Constalation(kit) [Sorry so long lol, but I wanted a unique night name and I figured nobody would have chosen this yet lol] Gender: Female Appearance: Is black with white splotches. Has white spots on their back forming a line, which is their namesake. Has yellow eyes. Description: Her personality will develop as she grows. Her general disposition is goofy and she enjoys company. Is quite attatched to her mother, but at the moment could care less about her siblings. They may have a greater relationship as time goes on, however. Mother- Nightfur, a black she-cat with yellow eyes Father- ???, said to have died fighting a lynx Siblings- Owlkit, faint black tom with green eyes, ???, abandoned for not baring a night-themed name Name: Celina Gender: Female Appearance/Looks: A calico cat with green eyes Description: A kittypet who loves to be outside. She has heard stories about the wild cats and may venture into the forest at some point. She does love her people however. She's a good huntress. She has had kits of her own and isn't fixed. Kits- Sleepy- White tom with silver tail, and tips of ears. One silver splotch on his back. Green eyes Cotton- White she-cat with blue eyes. Kitty- Calico she-cat with green eyes. Player- @Green the Fiery Fox Name: GlimmeringNight Gender: She/her Appearance/Looks: a midnight black, fluffy she with big, white spots across her back like a fawn. She has piercing, yellow eyes. Description: Quiet and non-reactive. She's a loner(personality-wise) and finds noises, crowds, and one on one conversations uncomfortable. She's not a follower nor a leader and creates her own path. Mother- Moonstar- Gray-blue tabby, piercing black eyes. Father- Darknight- Dark gray tom, crimson eyes. Sibling(s)(If you want them)- Shellpaw- Light gray tom, black eyes. Crystalpaw, Blue-gray she-cat, color changing eyes. Player- @Cyclone The Dragon Name: Starry(kit) Gender: Female Appearance/Looks: Black she-cat with tiny white spots. Basically TenneleFlowers OC Spottedshadow, but with more white spots and blue eyes. Description: Starrykit is very straightforward and normally serious, and she likes to hang out in the medicine den. She is a good friend to everybody she meets and hopes to be a medicine cat. Biological Mother- ???- Died to rockfall Biological Father- ???- Died fighting a lynx Biological Siblings- None - Adopted Mother- Spiritsky- Silver she-cat, blue eyes Adopted Father- ??? Adopted Siblings- Moonkit- silver-black tabby she-kit, crimson eyes. Skykit- Black tom, silver eyes. ???- Abandoned Player- @Cyclone The Dragon Name: Eclipsemoon Gender: M Appearance/Looks: Description: Born into MoonClan and kidnapped by a Twoleg as an apprentice, Eclipsemoon is very serious, snappy, and secretive. The only cats he likes hanging out with are his closest friends (if this guy is accepted any options for frendos?) and his little sister. As for his collar, he can't get it off. Lots of warriors have tried. Never succeded. SOME TWOLEG WITCHERY Mother: Ded Father: Ded Siblings: my one other OC
    1 point
  19. if philo won’t do it i will https://lostbuckproductions.freeforums.net
    1 point
  20. Background practise with heavy Inmiu influence
    1 point
  21. Road to Immortality, a warrior cats fangame Its a bit like Untold Tales but it has an actual story and interesting characters, it hasn't been updated in a few years but the developer is planning to get the update out sometime this year It's really good and you can shape your character and what happens quite a bit
    1 point
  22. update 1: the sharks are multiplying even more
    1 point
  23. THE FOOD OML This looks insane. You got this one in the bag
    1 point
  24. 1 point
  25. ah yes, fern. 8/10 overall Grandma Dove loves all her children, even the wanted assassins! Aberration’s face is everything
    1 point
  26. This is the ideal female body. You may not like it, but this is what peak performance looks like.
    1 point
  27. This is the greatest body of All Time
    1 point
  28. XD You should have set environmental damage to 0, then no one would take sickness damage!
    1 point
  29. (update) Look at all the baby notifications
    1 point
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